[][src]Module fermium::SDL_WindowEventID

Constants

SDL_WINDOWEVENT_CLOSE

< The window manager requests that the window be closed

SDL_WINDOWEVENT_ENTER

< Window has gained mouse focus

SDL_WINDOWEVENT_EXPOSED

< Window has been exposed and should be redrawn

SDL_WINDOWEVENT_FOCUS_GAINED

< Window has gained keyboard focus

SDL_WINDOWEVENT_FOCUS_LOST

< Window has lost keyboard focus

SDL_WINDOWEVENT_HIDDEN

< Window has been hidden

SDL_WINDOWEVENT_HIT_TEST

< Window had a hit test that wasn't SDL_HITTEST_NORMAL.

SDL_WINDOWEVENT_LEAVE

< Window has lost mouse focus

SDL_WINDOWEVENT_MAXIMIZED

< Window has been maximized

SDL_WINDOWEVENT_MINIMIZED

< Window has been minimized

SDL_WINDOWEVENT_MOVED

< Window has been moved to data1, data2

SDL_WINDOWEVENT_NONE

< Never used

SDL_WINDOWEVENT_RESIZED

< Window has been resized to data1xdata2

SDL_WINDOWEVENT_RESTORED

< Window has been restored to normal size and position

SDL_WINDOWEVENT_SHOWN

< Window has been shown

SDL_WINDOWEVENT_SIZE_CHANGED

< The window size has changed, either as a result of an API call or through the system or user changing the window size.

SDL_WINDOWEVENT_TAKE_FOCUS

< Window is being offered a focus (should SetWindowInputFocus() on itself or a subwindow, or ignore)

Type Definitions

Type

\brief Event subtype for window events