1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
//! Layers.

use std::convert::{TryFrom, TryInto};

use anyhow::{bail, format_err, Error};

use fbxcel::{low::v7400::AttributeValue, tree::v7400::NodeHandle};

pub(crate) use self::common::LayerContentIndex;
pub use self::{
    color::LayerElementColorHandle,
    common::{LayerElementHandle, MappingMode, ReferenceInformation, ReferenceMode},
    material::LayerElementMaterialHandle,
    normal::LayerElementNormalHandle,
    uv::LayerElementUvHandle,
};

pub mod color;
mod common;
pub mod material;
pub mod normal;
pub mod uv;

/// Layer node.
#[derive(Debug, Clone, Copy)]
pub struct LayerHandle<'a> {
    /// `Layer` node under `Geometry`.
    node: NodeHandle<'a>,
}

impl<'a> LayerHandle<'a> {
    /// Creates a new `LayerHandle`.
    pub(crate) fn new(node: NodeHandle<'a>) -> Self {
        Self { node }
    }

    /// Get layer index.
    pub fn get_index(&self) -> Result<LayerIndex, Error> {
        let raw = self
            .node
            .attributes()
            .get(0)
            .ok_or_else(|| format_err!("Attributes not found for `Layer` element"))?
            .get_i32_or_type()
            .map_err(|ty| format_err!("Expected `i32` as layer index, but got {:?}", ty))?;
        if raw < 0 {
            bail!(
                "Expected non-negative integer as layer index, but got {:?}",
                raw
            );
        }

        Ok(LayerIndex::new(raw as u32))
    }

    /// Returns an iterator of layer element entries.
    pub fn layer_element_entries(&self) -> impl Iterator<Item = LayerElementEntryHandle<'a>> {
        self.children_by_name("LayerElement")
            .map(LayerElementEntryHandle::new)
    }
}

impl<'a> std::ops::Deref for LayerHandle<'a> {
    type Target = NodeHandle<'a>;

    fn deref(&self) -> &Self::Target {
        &self.node
    }
}

/// Layer index.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct LayerIndex(u32);

impl LayerIndex {
    /// Creates a new `LayerElement`.
    fn new(v: u32) -> Self {
        Self(v)
    }

    /// Returns the underlying value.
    pub fn to_u32(self) -> u32 {
        self.0
    }

    /// Returns the underlying value.
    #[deprecated(since = "0.0.3", note = "Renamed to `to_u32`")]
    pub fn get_u32(self) -> u32 {
        self.to_u32()
    }
}

/// Layer element entry node.
///
/// The nodes may be children of a `Layer` element.
/// They have simple metadata but not layer element content itself.
#[derive(Debug, Clone, Copy)]
pub struct LayerElementEntryHandle<'a> {
    /// `LayerElement` node under `Layer`.
    node: NodeHandle<'a>,
}

impl<'a> LayerElementEntryHandle<'a> {
    /// Creates a new `LayerElementEntryHandle` from the given node handle.
    fn new(node: NodeHandle<'a>) -> Self {
        Self { node }
    }

    /// Returns layer element type string.
    pub fn type_str(&self) -> Result<&'a str, Error> {
        self.children_by_name("Type")
            .next()
            .ok_or_else(|| format_err!("Child node `Type` not found for `LayerElement`"))?
            .attributes()
            .get(0)
            .ok_or_else(|| format_err!("Attributes not found for `Type`"))?
            .get_string_or_type()
            .map_err(|ty| format_err!("Expected string but got {:?}", ty))
    }

    /// Returns layer element type.
    pub fn type_(&self) -> Result<LayerElementType, Error> {
        self.type_str()?.parse()
    }

    /// Returns the layer element index in the same type.
    pub fn typed_index(&self) -> Result<LayerElementIndex, Error> {
        let raw = self
            .children_by_name("TypedIndex")
            .next()
            .ok_or_else(|| format_err!("Child node `TypedIndex` not found for `LayerElement`"))?
            .attributes()
            .get(0)
            .ok_or_else(|| format_err!("Attributes not found for `TypedIndex`"))?
            .get_i32_or_type()
            .map_err(|ty| format_err!("Expected `i32` but got {:?}", ty))?;
        if raw < 0 {
            bail!(
                "Expected non-negative integer as layer element index, but got {:?}",
                raw
            );
        }

        Ok(LayerElementIndex::new(raw as u32))
    }

    /// Returns typed layer element handle.
    pub fn typed_layer_element(&self) -> Result<TypedLayerElementHandle<'a>, Error> {
        let geometry_node = self.parent().and_then(|p| p.parent()).ok_or_else(|| {
            format_err!(
                "Failed to get parent of parent of `LayerElement` node, \
                 this is not supposed to happen"
            )
        })?;
        let ty = self.type_()?;
        let index = self.typed_index()?;
        geometry_node
            .children_by_name(ty.type_name())
            .find(|node| {
                node.attributes()
                    .get(0)
                    .and_then(AttributeValue::get_i32)
                    .map_or(false, |v| v == index.to_u32() as i32)
            })
            .ok_or_else(|| {
                format_err!(
                    "Layer element node not found: type={:?}, index={:?}",
                    ty,
                    index
                )
            })
            .map(|node| TypedLayerElementHandle::new(ty, node))
    }
}

impl<'a> std::ops::Deref for LayerElementEntryHandle<'a> {
    type Target = NodeHandle<'a>;

    fn deref(&self) -> &Self::Target {
        &self.node
    }
}

/// Layer element type.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum LayerElementType {
    /// Color.
    Color,
    /// Material.
    Material,
    /// Normal.
    Normal,
    /// UV.
    Uv,
}

impl LayerElementType {
    /// Returns type name.
    pub fn type_name(self) -> &'static str {
        match self {
            LayerElementType::Color => "LayerElementColor",
            LayerElementType::Material => "LayerElementMaterial",
            LayerElementType::Normal => "LayerElementNormal",
            LayerElementType::Uv => "LayerElementUV",
        }
    }
}

impl TryFrom<&str> for LayerElementType {
    type Error = Error;

    fn try_from(s: &str) -> Result<Self, Self::Error> {
        match s {
            "LayerElementColor" => Ok(LayerElementType::Color),
            "LayerElementMaterial" => Ok(LayerElementType::Material),
            "LayerElementNormal" => Ok(LayerElementType::Normal),
            "LayerElementUV" => Ok(LayerElementType::Uv),
            _ => Err(format_err!("Unknown layer element type: {:?}", s)),
        }
    }
}

impl std::str::FromStr for LayerElementType {
    type Err = Error;

    fn from_str(s: &str) -> Result<Self, Self::Err> {
        s.try_into()
    }
}

/// Type-local layer element index.
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct LayerElementIndex(u32);

impl LayerElementIndex {
    /// Creates a new `LayerElementIndex`.
    fn new(v: u32) -> Self {
        Self(v)
    }

    /// Returns the underlying value.
    pub fn to_u32(self) -> u32 {
        self.0
    }

    /// Returns the underlying value.
    #[deprecated(since = "0.0.3", note = "Renamed to `to_u32`")]
    pub fn get_u32(self) -> u32 {
        self.to_u32()
    }
}

/// Typed layer element.
#[derive(Debug, Clone, Copy)]
pub enum TypedLayerElementHandle<'a> {
    /// Color.
    Color(LayerElementColorHandle<'a>),
    /// Material.
    Material(LayerElementMaterialHandle<'a>),
    /// Normal.
    Normal(LayerElementNormalHandle<'a>),
    /// UV.
    Uv(LayerElementUvHandle<'a>),
}

impl<'a> TypedLayerElementHandle<'a> {
    /// Creates a new `TypedLayerElementHandle`.
    fn new(ty: LayerElementType, node: NodeHandle<'a>) -> Self {
        let base = LayerElementHandle::new(node);
        match ty {
            LayerElementType::Color => {
                TypedLayerElementHandle::Color(LayerElementColorHandle::new(base))
            }
            LayerElementType::Material => {
                TypedLayerElementHandle::Material(LayerElementMaterialHandle::new(base))
            }
            LayerElementType::Normal => {
                TypedLayerElementHandle::Normal(LayerElementNormalHandle::new(base))
            }
            LayerElementType::Uv => TypedLayerElementHandle::Uv(LayerElementUvHandle::new(base)),
        }
    }
}

impl<'a> std::ops::Deref for TypedLayerElementHandle<'a> {
    type Target = LayerElementHandle<'a>;

    fn deref(&self) -> &Self::Target {
        match self {
            TypedLayerElementHandle::Color(v) => &**v,
            TypedLayerElementHandle::Normal(v) => &**v,
            TypedLayerElementHandle::Material(v) => &**v,
            TypedLayerElementHandle::Uv(v) => &**v,
        }
    }
}