[][src]Function fastcurve_3d::fast_3d_step

pub fn fast_3d_step(
    x: &Vec<f64>,
    y: &Vec<f64>,
    z: &Vec<f64>
) -> (Vec<f64>, Vec<f64>, Vec<f64>)

Returns the tuple of vector points of a single smoothening iteration

Inputs:

  • x = vector of points on x axis
  • y = vector of points on y axis
  • z = vector of points on z axis

Outputs:

  • x = augmented vector of smoothed points on x axis
  • y = augmented vector of smoothed points on y axis
  • z = augmented vector of smoothed points on z axis