pub struct ShaderConfig {
pub other_mode_h: u32,
pub other_mode_l: u32,
pub geometry_mode: GeometryModes,
pub combine: CombineParams,
}Fields§
§other_mode_h: u32§other_mode_l: u32§geometry_mode: GeometryModes§combine: CombineParamsImplementations§
Source§impl ShaderConfig
impl ShaderConfig
Trait Implementations§
Source§impl Clone for ShaderConfig
impl Clone for ShaderConfig
Source§fn clone(&self) -> ShaderConfig
fn clone(&self) -> ShaderConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderConfig
impl Debug for ShaderConfig
Source§impl Hash for ShaderConfig
impl Hash for ShaderConfig
Source§impl PartialEq for ShaderConfig
impl PartialEq for ShaderConfig
impl Copy for ShaderConfig
impl Eq for ShaderConfig
impl StructuralPartialEq for ShaderConfig
Auto Trait Implementations§
impl Freeze for ShaderConfig
impl RefUnwindSafe for ShaderConfig
impl Send for ShaderConfig
impl Sync for ShaderConfig
impl Unpin for ShaderConfig
impl UnwindSafe for ShaderConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more