TileDescriptor

Struct TileDescriptor 

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pub struct TileDescriptor {
Show 16 fields pub uls: u16, pub ult: u16, pub lrs: u16, pub lrt: u16, pub format: ImageFormat, pub size: ComponentSize, pub line: u16, pub tmem: u16, pub tmem_index: u8, pub palette: u8, pub clamp_s: WrapMode, pub mask_s: u8, pub shift_s: u8, pub clamp_t: WrapMode, pub mask_t: u8, pub shift_t: u8,
}

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§uls: u16§ult: u16§lrs: u16§lrt: u16§format: ImageFormat§size: ComponentSize§line: u16

Size of 1 line (s-axis) of texture tile (9bit precision, 0 - 511)

§tmem: u16

Address of texture tile origin (9bit precision, 0 - 511)

§tmem_index: u8

slot in tmem (usually 0 or 1)?

§palette: u8

Position of palette for 4bit color index textures (4bit precision, 0 - 15)

§clamp_s: WrapMode

s-axis mirror, wrap, clamp flags

§mask_s: u8

s-axis mask (4bit precision, 0 - 15)

§shift_s: u8

s-coordinate shift value

§clamp_t: WrapMode

t-axis mirror, wrap, clamp flags

§mask_t: u8

t-axis mask (4bit precision, 0 - 15)

§shift_t: u8

t-coordinate shift value

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impl TileDescriptor

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pub const EMPTY: Self

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pub fn set_format(&mut self, format: u8)

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pub fn set_size(&mut self, size: u8)

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pub fn get_width(&self) -> u16

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pub fn get_height(&self) -> u16

Trait Implementations§

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impl Clone for TileDescriptor

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fn clone(&self) -> TileDescriptor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TileDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for TileDescriptor

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for TileDescriptor

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fn eq(&self, other: &TileDescriptor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TileDescriptor

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impl Eq for TileDescriptor

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impl StructuralPartialEq for TileDescriptor

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.