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pub mod drawable; pub mod mouse; mod resource; pub mod standard; mod system; pub mod widget; pub use drawable::*; pub use glium; use glium::backend::glutin_backend; pub use glium_text::*; use glium_text_rusttype as glium_text; use image; pub use image::ImageFormat; use mouse::*; use system::System; pub struct Ui<'a> { mouse: MouseStatus, display: &'a glutin_backend::GlutinFacade, system: System, } impl<'a> Ui<'a> { pub fn new(display: &'a glutin_backend::GlutinFacade) -> Ui { let system = System::new(display); Ui { mouse: MouseStatus::default(), display: display, system: system, } } pub fn update<F>(&mut self, update_func: F) where F: FnOnce(&mut glium::Frame, &mut MouseStatus, &mut System), { let display = self.display; let mouse = &mut self.mouse; let system = &mut self.system; let events = display.poll_events(); let mut target = display.draw(); mouse.update(&target, events); update_func(&mut target, mouse, system); target.finish().unwrap(); } pub fn build_text_display<'b>( &self, font: &'b glium_text_rusttype::FontTexture, text: &'b str, ) -> TextDisplay<&'b FontTexture> { TextDisplay::new(&self.system.text_system, font, text) } }