fn draw(&self, target: &mut Frame, system: &System)
fn size_adjusted(&self) -> (f32, f32)
fn position_adjusted(&self) -> (f32, f32)
fn translate(&self, mat: [[f32; 4]; 4]) -> [[f32; 4]; 4]
fn scale(&self, mat: [[f32; 4]; 4]) -> [[f32; 4]; 4]
fn matrix(&self) -> [[f32; 4]; 4]
impl Widget for UiButton
[src]fn position(&self) -> (f32, f32)
[src]fn size(&self) -> (f32, f32)
[src]fn drawable(&self) -> Option<Drawable>
[src]impl<'a> Widget for UiText<'a>
[src]fn position(&self) -> (f32, f32)
[src]fn size(&self) -> (f32, f32)
[src]fn size_adjusted(&self) -> (f32, f32)
[src]fn position_adjusted(&self) -> (f32, f32)
[src]fn drawable(&self) -> Option<Drawable>
[src]impl<'a> Widget for UiTexture<'a>
[src]