Struct evco::gp::tree::TreeGen [] [src]

pub struct TreeGen<'a, R> where
    R: 'a + Rng
{ /* fields omitted */ }

Configures depth and properties of GP trees.

Methods

impl<'a, R> TreeGen<'a, R> where
    R: 'a + Rng
[src]

Generate perfect trees. All leaves are at the same depth in the range [min_depth, max_depth].

This is the equivalent of DEAP's genFull.

Generate full trees with leaves at varying depths. Leaf depths are linearly distributed between min_depth and a chosen depth in the range.

This is NOT the same as DEAP's genFull. See TreeGen::perfect.

Generate full trees with leaves at varying depths. Leaf depths are linearly distributed between min_depth and a chosen depth in the range.

This is the equivalent of DEAP's genGrow.

Randomly choose between TreeGen::perfect and TreeGen::full_ranged.

This is the equivalent of DEAP's genHalfAndHalf.

Chooses whether to generate a Leaf node. Used by Tree::child.

Trait Implementations

impl<'a, R: PartialEq> PartialEq for TreeGen<'a, R> where
    R: 'a + Rng
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<'a, R: Eq> Eq for TreeGen<'a, R> where
    R: 'a + Rng
[src]

impl<'a, R: Debug> Debug for TreeGen<'a, R> where
    R: 'a + Rng
[src]

Formats the value using the given formatter.

impl<'a, R> Rng for TreeGen<'a, R> where
    R: 'a + Rng
[src]

Return the next random u32. Read more

Return the next random u64. Read more

Fill dest with random data. Read more

Return the next random f32 selected from the half-open interval [0, 1). Read more

Return the next random f64 selected from the half-open interval [0, 1). Read more

Return a random value of a Rand type. Read more

Return an iterator that will yield an infinite number of randomly generated items. Read more

Generate a random value in the range [low, high). Read more

Return a bool with a 1 in n chance of true Read more

Return an iterator of random characters from the set A-Z,a-z,0-9. Read more

Return a random element from values. Read more

Return a mutable pointer to a random element from values. Read more

Shuffle a mutable slice in place. Read more