[][src]Struct euclid::BoolVector3D

pub struct BoolVector3D {
    pub x: bool,
    pub y: bool,
    pub z: bool,
}

Fields

x: booly: boolz: bool

Methods

impl BoolVector3D[src]

pub fn all(&self) -> bool[src]

pub fn any(&self) -> bool[src]

pub fn none(&self) -> bool[src]

pub fn and(&self, other: Self) -> Self[src]

pub fn or(&self, other: Self) -> Self[src]

pub fn not(&self) -> Self[src]

pub fn select_point<T: Copy, U>(
    &self,
    a: Point3D<T, U>,
    b: Point3D<T, U>
) -> Point3D<T, U>
[src]

pub fn select_vector<T: Copy, U>(
    &self,
    a: Vector3D<T, U>,
    b: Vector3D<T, U>
) -> Vector3D<T, U>
[src]

pub fn xy(&self) -> BoolVector2D[src]

pub fn xz(&self) -> BoolVector2D[src]

pub fn yz(&self) -> BoolVector2D[src]

Trait Implementations

impl Debug for BoolVector3D[src]

impl PartialEq<BoolVector3D> for BoolVector3D[src]

impl Eq for BoolVector3D[src]

impl Hash for BoolVector3D[src]

impl Copy for BoolVector3D[src]

impl Clone for BoolVector3D[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.