Struct etternaonline_api::Replay [−][src]
Replay data, contains ReplayNote
Some replays don’t have tick information. Some replays have neither tick nor note type information. Some replays have neither tick nor note type nor lane information.
There are some guarantees (judging after expirementation with EO):
- If one replay note has a certain piece of data, all other replay notes in that replay will will also have that piece of data.
- If a replay has note type information, it will definitely also have lane information.
If a replay has tick information, it will definitely also have both note type and lane information.
Fields
notes: Vec<ReplayNote>
Implementations
impl Replay
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pub fn split_into_lanes(&self) -> Option<[NoteAndHitSeconds; 4]>
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Splits the replay into arrays that contain the note and hit seconds, respectively. Note: if a note was missed, it has no entry in the hit seconds vector - logically, because there was no hit, hence the miss. A consequence of this is that the nth note second array will probably not have the same length as the nth hit second array.
Also, this function will discard anything not related to straight tapping, that is, mines, lifts… Also, everything above 4k will be discarded as well.
If this replay file adheres to the usual Etterna replay ordering, the second lists (hits) will be sorted ascendingly.
If this replay doesn’t have lane and note_type information, None is returned.
pub fn split_into_notes_and_hits(&self) -> Option<NoteAndHitSeconds>
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Like Self::split_into_lanes
, but it doesn’t split by lane. Instead, everything is put
into one big vector instead.
Even non-4k notes are included in this function’s result!
If this replay doesn’t have note type information, None is returned.
Trait Implementations
impl Clone for Replay
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impl Debug for Replay
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impl Default for Replay
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impl PartialEq<Replay> for Replay
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impl SimpleReplay for Replay
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fn iter_hits(&self) -> Box<dyn Iterator<Item = Hit>>
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pub fn longest_combo(&self, hit_filter: impl FnMut(Hit) -> bool) -> u32
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pub fn tap_judgements(&self, judge: &Judge) -> TapJudgements
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pub fn mean_deviation(&self) -> f32
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impl StructuralPartialEq for Replay
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Auto Trait Implementations
impl RefUnwindSafe for Replay
impl Send for Replay
impl Sync for Replay
impl Unpin for Replay
impl UnwindSafe for Replay
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,