pub fn tessellate_shapes(
    pixels_per_point: f32,
    options: TessellationOptions,
    font_tex_size: [usize; 2],
    prepared_discs: Vec<PreparedDisc>,
    shapes: Vec<ClippedShape>
) -> Vec<ClippedPrimitive>
👎Deprecated: Use Tessellator::new(…).tessellate_shapes(…) instead