EnvVarManager

Struct EnvVarManager 

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pub struct EnvVarManager {
    pub vars: IndexMap<String, EnvVar>,
    pub history: Vec<HistoryEntry>,
}

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§vars: IndexMap<String, EnvVar>§history: Vec<HistoryEntry>

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impl EnvVarManager

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pub fn new() -> Self

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pub fn load_all(&mut self) -> Result<()>

Loads environment variables from all available sources (process, system, and user).

This method loads environment variables from the current process environment and platform-specific sources like the Windows registry or Unix shell configurations.

§Errors

Returns an error if:

  • Registry access fails on Windows platforms
  • File system operations fail when reading Unix shell configurations
  • Other platform-specific environment variable access fails
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pub fn get(&self, name: &str) -> Option<&EnvVar>

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pub fn get_pattern(&self, pattern: &str) -> Vec<&EnvVar>

Get variables matching a pattern (supports wildcards and regex)

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pub fn get_wildcard(&self, pattern: &str) -> Vec<&EnvVar>

Get variables matching a wildcard pattern (* and ?)

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pub fn get_regex(&self, pattern: &str) -> Vec<&EnvVar>

Get variables matching a regex pattern

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pub fn get_prefix(&self, prefix: &str) -> Vec<&EnvVar>

Get variables with names starting with a prefix

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pub fn get_suffix(&self, suffix: &str) -> Vec<&EnvVar>

Get variables with names ending with a suffix

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pub fn get_containing(&self, substring: &str) -> Vec<&EnvVar>

Get variables containing a substring (case-insensitive)

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pub fn set(&mut self, name: &str, value: &str, permanent: bool) -> Result<()>

Sets an environment variable with the given name and value.

This method updates the variable both in the manager’s internal state and in the current process environment. If permanent is true, it will also attempt to persist the variable to the system or user environment.

§Errors

Returns an error if:

  • Registry operations fail on Windows platforms when setting permanent variables
  • File system operations fail when modifying shell configuration files on Unix
  • Other platform-specific environment variable persistence operations fail
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pub fn delete(&mut self, name: &str) -> Result<()>

Deletes an environment variable by name.

This method removes the variable from both the manager’s internal state, the current process environment, and the system environment (if it was a permanent variable).

§Errors

Returns an error if the variable with the given name does not exist.

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pub fn list(&self) -> Vec<&EnvVar>

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pub fn filter_by_source(&self, source: &EnvVarSource) -> Vec<&EnvVar>

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pub fn search(&self, query: &str) -> Vec<&EnvVar>

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pub fn undo(&mut self) -> Result<()>

Undoes the last environment variable operation.

This method reverses the most recent operation (set or delete) by restoring the previous state from the history. For set operations, it either restores the previous value or removes the variable if it didn’t exist before. For delete operations, it restores the deleted variable with its previous value.

§Errors

Currently, this method always returns Ok(()) and does not produce errors, but it returns a Result for future extensibility and consistency with other methods in the API.

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pub fn clear(&mut self)

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pub fn rename( &mut self, pattern: &str, replacement: &str, ) -> Result<Vec<(String, String)>>

Rename environment variables based on pattern Supports wildcards (*) for batch renaming

§Errors

Returns an error if:

  • The pattern contains multiple wildcards (not supported)
  • A target variable name already exists when attempting to rename
  • The source variable specified by the pattern doesn’t exist (for exact matches)
  • System-level operations fail when updating environment variables
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pub fn replace( &mut self, pattern: &str, new_value: &str, ) -> Result<Vec<(String, String, String)>>

Replace the value of environment variables matching a pattern

§Arguments
  • pattern - Variable name pattern (supports wildcards with *)
  • new_value - The new value to set
§Errors

Returns an error if:

  • The pattern contains multiple wildcards (not supported)
  • System-level operations fail when updating environment variables
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pub fn find_replace( &mut self, search: &str, replacement: &str, pattern: Option<&str>, ) -> Result<Vec<(String, String, String)>>

Find and replace text within environment variable values

§Arguments
  • search - Text to search for in values
  • replacement - Text to replace with
  • pattern - Optional variable name pattern to limit the search (supports wildcards)
§Errors

Returns an error if:

  • The pattern contains multiple wildcards (not supported)
  • System-level operations fail when updating environment variables

Trait Implementations§

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impl Default for EnvVarManager

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more