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mod cast; mod max; mod min; pub use self::{cast::*, max::Max, min::Min}; pub use num_traits; use std::fmt::Debug; pub trait Num: Copy + Debug + Max + Min + num_traits::Num + num_traits::NumCast + num_traits::NumRef { fn try_cast<T: num_traits::NumCast>(self) -> Result<T, CastFailure<T, Self>> { try_cast(self) } fn cast<T: num_traits::NumCast>(self) -> T { cast(self) } fn to_i8(self) -> i8 { self.cast() } fn to_i16(self) -> i16 { self.cast() } fn to_i32(self) -> i32 { self.cast() } fn to_i64(self) -> i64 { self.cast() } fn to_i128(self) -> i128 { self.cast() } fn to_isize(self) -> isize { self.cast() } fn to_u8(self) -> u8 { self.cast() } fn to_u16(self) -> u16 { self.cast() } fn to_u32(self) -> u32 { self.cast() } fn to_u64(self) -> u64 { self.cast() } fn to_u128(self) -> u128 { self.cast() } fn to_usize(self) -> usize { self.cast() } fn to_f32(self) -> f32 { self.cast() } fn to_f64(self) -> f64 { self.cast() } fn two() -> Self { cast(2) } fn three() -> Self { cast(3) } fn four() -> Self { cast(4) } fn five() -> Self { cast(5) } fn six() -> Self { cast(6) } fn seven() -> Self { cast(7) } fn halved(self) -> Self { self / Self::two() } } impl<T> Num for T where T: Copy + Debug + Max + Min + num_traits::Num + num_traits::NumCast + num_traits::NumRef { } pub trait Float: num_traits::Float + num_traits::FloatConst + Num {} impl<T> Float for T where T: num_traits::Float + num_traits::FloatConst + Num {}