pub static PERSON_BOWING: With<Gender, With<Tone, Emoji>>
Expand description

person bowing πŸ™‡

Since E0.6

Examples

use emojic::flat::PERSON_BOWING;
use emojic::Tone;
use emojic::Gender;
use emojic::Hair;
use emojic::Pair;

println!("{}", PERSON_BOWING); // πŸ™‡ (`U+1F647`)
println!("{}", PERSON_BOWING.tone(Tone::Light)); // πŸ™‡πŸ» (`U+1F647 U+1F3FB`)
println!("{}", PERSON_BOWING.tone(Tone::MediumLight)); // πŸ™‡πŸΌ (`U+1F647 U+1F3FC`)
println!("{}", PERSON_BOWING.tone(Tone::Medium)); // πŸ™‡πŸ½ (`U+1F647 U+1F3FD`)
println!("{}", PERSON_BOWING.tone(Tone::MediumDark)); // πŸ™‡πŸΎ (`U+1F647 U+1F3FE`)
println!("{}", PERSON_BOWING.tone(Tone::Dark)); // πŸ™‡πŸΏ (`U+1F647 U+1F3FF`)
println!("{}", PERSON_BOWING.gender(Gender::Male)); // πŸ™‡β€β™‚οΈ (`U+1F647 U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Male).tone(Tone::Light)); // πŸ™‡πŸ»β€β™‚οΈ (`U+1F647 U+1F3FB U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Male).tone(Tone::MediumLight)); // πŸ™‡πŸΌβ€β™‚οΈ (`U+1F647 U+1F3FC U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Male).tone(Tone::Medium)); // πŸ™‡πŸ½β€β™‚οΈ (`U+1F647 U+1F3FD U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Male).tone(Tone::MediumDark)); // πŸ™‡πŸΎβ€β™‚οΈ (`U+1F647 U+1F3FE U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Male).tone(Tone::Dark)); // πŸ™‡πŸΏβ€β™‚οΈ (`U+1F647 U+1F3FF U+200D U+2642 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female)); // πŸ™‡β€β™€οΈ (`U+1F647 U+200D U+2640 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female).tone(Tone::Light)); // πŸ™‡πŸ»β€β™€οΈ (`U+1F647 U+1F3FB U+200D U+2640 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female).tone(Tone::MediumLight)); // πŸ™‡πŸΌβ€β™€οΈ (`U+1F647 U+1F3FC U+200D U+2640 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female).tone(Tone::Medium)); // πŸ™‡πŸ½β€β™€οΈ (`U+1F647 U+1F3FD U+200D U+2640 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female).tone(Tone::MediumDark)); // πŸ™‡πŸΎβ€β™€οΈ (`U+1F647 U+1F3FE U+200D U+2640 U+FE0F`)
println!("{}", PERSON_BOWING.gender(Gender::Female).tone(Tone::Dark)); // πŸ™‡πŸΏβ€β™€οΈ (`U+1F647 U+1F3FF U+200D U+2640 U+FE0F`)