pub static PERSON_KNEELING: With<Gender, With<Tone, Emoji>>
Expand description

person kneeling 🧎

Since E12.0

Examples

use emojic::flat::PERSON_KNEELING;
use emojic::Tone;
use emojic::Gender;
use emojic::Hair;
use emojic::Pair;

println!("{}", PERSON_KNEELING); // 🧎 (`U+1F9CE`)
println!("{}", PERSON_KNEELING.tone(Tone::Light)); // 🧎🏻 (`U+1F9CE U+1F3FB`)
println!("{}", PERSON_KNEELING.tone(Tone::MediumLight)); // 🧎🏼 (`U+1F9CE U+1F3FC`)
println!("{}", PERSON_KNEELING.tone(Tone::Medium)); // 🧎🏽 (`U+1F9CE U+1F3FD`)
println!("{}", PERSON_KNEELING.tone(Tone::MediumDark)); // 🧎🏾 (`U+1F9CE U+1F3FE`)
println!("{}", PERSON_KNEELING.tone(Tone::Dark)); // 🧎🏿 (`U+1F9CE U+1F3FF`)
println!("{}", PERSON_KNEELING.gender(Gender::Male)); // πŸ§Žβ€β™‚οΈ (`U+1F9CE U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Male).tone(Tone::Light)); // πŸ§ŽπŸ»β€β™‚οΈ (`U+1F9CE U+1F3FB U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Male).tone(Tone::MediumLight)); // πŸ§ŽπŸΌβ€β™‚οΈ (`U+1F9CE U+1F3FC U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Male).tone(Tone::Medium)); // πŸ§ŽπŸ½β€β™‚οΈ (`U+1F9CE U+1F3FD U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Male).tone(Tone::MediumDark)); // πŸ§ŽπŸΎβ€β™‚οΈ (`U+1F9CE U+1F3FE U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Male).tone(Tone::Dark)); // πŸ§ŽπŸΏβ€β™‚οΈ (`U+1F9CE U+1F3FF U+200D U+2642 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female)); // πŸ§Žβ€β™€οΈ (`U+1F9CE U+200D U+2640 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female).tone(Tone::Light)); // πŸ§ŽπŸ»β€β™€οΈ (`U+1F9CE U+1F3FB U+200D U+2640 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female).tone(Tone::MediumLight)); // πŸ§ŽπŸΌβ€β™€οΈ (`U+1F9CE U+1F3FC U+200D U+2640 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female).tone(Tone::Medium)); // πŸ§ŽπŸ½β€β™€οΈ (`U+1F9CE U+1F3FD U+200D U+2640 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female).tone(Tone::MediumDark)); // πŸ§ŽπŸΎβ€β™€οΈ (`U+1F9CE U+1F3FE U+200D U+2640 U+FE0F`)
println!("{}", PERSON_KNEELING.gender(Gender::Female).tone(Tone::Dark)); // πŸ§ŽπŸΏβ€β™€οΈ (`U+1F9CE U+1F3FF U+200D U+2640 U+FE0F`)