pub fn normal(&self, i: usize) -> Vector3<f32>
[src]pub fn set_normal(&mut self, i: usize, n: Vector3<f32>)
[src]pub fn uv(&self, i: usize) -> (f32, f32)
[src]pub fn set_u(&mut self, i: usize, u: f32)
[src]pub fn set_v(&mut self, i: usize, v: f32)
[src]pub fn prim_id(&self, i: usize) -> u32
[src]pub fn set_prim_id(&mut self, i: usize, id: u32)
[src]pub fn geom_id(&self, i: usize) -> u32
[src]pub fn set_geom_id(&mut self, i: usize, id: u32)
[src]pub fn inst_id(&self, i: usize) -> u32
[src]pub fn set_inst_id(&mut self, i: usize, id: u32)
[src]impl SoAHit for HitN
[src]pub fn normal(&self, i: usize) -> Vector3<f32>
[src]pub fn set_normal(&mut self, i: usize, n: Vector3<f32>)
[src]pub fn uv(&self, i: usize) -> (f32, f32)
[src]pub fn set_u(&mut self, i: usize, u: f32)
[src]pub fn set_v(&mut self, i: usize, v: f32)
[src]pub fn prim_id(&self, i: usize) -> u32
[src]pub fn set_prim_id(&mut self, i: usize, id: u32)
[src]pub fn geom_id(&self, i: usize) -> u32
[src]pub fn set_geom_id(&mut self, i: usize, id: u32)
[src]pub fn inst_id(&self, i: usize) -> u32
[src]pub fn set_inst_id(&mut self, i: usize, id: u32)
[src]impl SoAHit for Hit4
[src]pub fn normal(&self, i: usize) -> Vector3<f32>
[src]pub fn set_normal(&mut self, i: usize, n: Vector3<f32>)
[src]pub fn uv(&self, i: usize) -> (f32, f32)
[src]pub fn set_u(&mut self, i: usize, u: f32)
[src]pub fn set_v(&mut self, i: usize, v: f32)
[src]pub fn prim_id(&self, i: usize) -> u32
[src]pub fn set_prim_id(&mut self, i: usize, id: u32)
[src]pub fn geom_id(&self, i: usize) -> u32
[src]pub fn set_geom_id(&mut self, i: usize, id: u32)
[src]pub fn inst_id(&self, i: usize) -> u32
[src]pub fn set_inst_id(&mut self, i: usize, id: u32)
[src]