Module embree_rs::scene
[−]
[src]
Re-exports
pub use ray::*; |
Structs
AlgorithmFlags |
Flags to configure which ray query we will request |
Device |
Wrapper around the RTCDevice opaque struct. Embree supports a device concept which allows different components of the application to use the API without interfering with one another. An application typically creates a single device only and should not create many of them. |
Scene |
Wrapper struct representing a scene, i.e. a collection of geometry to be traced. |
SceneFlags |
Flags to configure the scene |
TriangleMesh |
Structure that represent a triangle mesh (vertices, normal, ...). This structure need to be kept inside the rendering engine to enable more advance sampling strategy |
Enums
GeometryFlags |
For requesting a particular behavior for a given triangle mesh |