1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
//! 8x16 pixel font. Image data taken from the [Uzebox Wiki page](http://uzebox.org/wiki/Font_Bitmaps)

use super::super::drawable::*;
use super::super::transform::*;
use super::Font;
use coord::{Coord, ToUnsigned};

const FONT_IMAGE: &[u8] = include_bytes!("../../data/font8x16_1bpp.raw");
const CHAR_HEIGHT: u32 = 16;
const CHAR_WIDTH: u32 = 8;
const FIRST_CHARCODE: u32 = 32; // A space
const FONT_IMAGE_WIDTH: u32 = 128;
const CHARS_PER_ROW: u32 = FONT_IMAGE_WIDTH / CHAR_WIDTH;

/// Container struct to hold a positioned piece of text
#[derive(Debug, Clone, Copy)]
pub struct Font8x16<'a> {
    /// Top left corner of the text
    pub pos: Coord,

    /// Text to draw
    text: &'a str,

    /// Fill Color of font
    color: u8,
}

impl<'a> Font<'a> for Font8x16<'a> {
    fn render_str(text: &'a str, color: u8) -> Font8x16<'a> {
        Self {
            pos: Coord::new(0, 0),
            text,
            color,
        }
    }
}

#[derive(Debug, Clone, Copy)]
pub struct Font8x16Iterator<'a> {
    char_walk_x: u32,
    char_walk_y: u32,
    current_char: Option<char>,
    idx: usize,
    pos: Coord,
    text: &'a str,
    color: u8,
}

impl<'a> IntoIterator for &'a Font8x16<'a> {
    type IntoIter = Font8x16Iterator<'a>;
    type Item = Pixel;

    fn into_iter(self) -> Self::IntoIter {
        Font8x16Iterator {
            current_char: self.text.chars().next(),
            idx: 0,
            text: self.text,
            char_walk_x: 0,
            char_walk_y: 0,
            pos: self.pos,
            color: self.color,
        }
    }
}

impl<'a> Iterator for Font8x16Iterator<'a> {
    type Item = Pixel;

    fn next(&mut self) -> Option<Self::Item> {
        if self.pos[0] + ((self.text.len() as i32 * CHAR_WIDTH as i32)) < 0
            || self.pos[1] + (CHAR_HEIGHT as i32) < 0
        {
            return None;
        }

        if let Some(current_char) = self.current_char {
            let pixel = loop {
                // Char _code_ offset from first char, most often a space
                // E.g. first char = ' ' (32), target char = '!' (33), offset = 33 - 32 = 1
                let char_offset = current_char as u32 - FIRST_CHARCODE;
                let row = char_offset / CHARS_PER_ROW;

                // Top left corner of character, in pixels
                let char_x = (char_offset - (row * CHARS_PER_ROW)) * CHAR_WIDTH;
                let char_y = row * CHAR_HEIGHT;

                // Bit index
                // = X pixel offset for char
                // + Character row offset (row 0 = 0, row 1 = (192 * 8) = 1536)
                // + X offset for the pixel block that comprises this char
                // + Y offset for pixel block
                let bitmap_bit_index = char_x
                    + (FONT_IMAGE_WIDTH * char_y)
                    + self.char_walk_x
                    + (self.char_walk_y * FONT_IMAGE_WIDTH);

                let bitmap_byte = bitmap_bit_index / 8;
                let bitmap_bit = 7 - (bitmap_bit_index % 8);

                let color = if (FONT_IMAGE[bitmap_byte as usize] >> bitmap_bit) & 1 == 1 {
                    self.color
                } else {
                    0 // black
                };

                self.char_walk_x += 1;

                if self.char_walk_x >= CHAR_WIDTH {
                    self.char_walk_x = 0;
                    self.char_walk_y += 1;

                    // Done with this char, move on to the next one
                    if self.char_walk_y >= CHAR_HEIGHT {
                        self.char_walk_y = 0;
                        self.idx += 1;
                        self.current_char = self.text.chars().skip(self.idx).next();
                    }
                }

                let x =
                    self.pos[0] + (CHAR_WIDTH * self.idx as u32) as i32 + self.char_walk_x as i32;
                let y = self.pos[1] + self.char_walk_y as i32;

                if x >= 0 && y >= 0 {
                    break Some((Coord::new(x, y).to_unsigned(), color));
                }
            };

            pixel
        } else {
            None
        }
    }
}

impl<'a> Drawable for Font8x16<'a> {}

impl<'a> Transform for Font8x16<'a> {
    /// Translate the image from its current position to a new position by (x, y) pixels, returning
    /// a new `Font8x16`. For a mutating transform, see `translate_mut`.
    ///
    /// ```
    /// # use embedded_graphics::fonts::{ Font, Font8x16 };
    /// # use embedded_graphics::transform::Transform;
    /// # use embedded_graphics::coord::Coord;
    ///
    /// // 8px x 1px test image
    /// let text = Font8x16::render_str("Hello world", 1);
    /// let moved = text.translate(Coord::new(25, 30));
    ///
    /// assert_eq!(text.pos, Coord::new(0, 0));
    /// assert_eq!(moved.pos, Coord::new(25, 30));
    /// ```
    fn translate(&self, by: Coord) -> Self {
        Self {
            pos: self.pos + by,
            ..*self
        }
    }

    /// Translate the font origin from its current position to a new position by (x, y) pixels.
    ///
    /// ```
    /// # use embedded_graphics::fonts::{ Font, Font6x8 };
    /// # use embedded_graphics::transform::Transform;
    /// # use embedded_graphics::coord::Coord;
    ///
    /// let mut text = Font6x8::render_str("Hello world", 1);
    /// text.translate_mut(Coord::new(25, 30));
    ///
    /// assert_eq!(text.pos, Coord::new(25, 30));
    /// ```
    fn translate_mut(&mut self, by: Coord) -> &mut Self {
        self.pos += by;

        self
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn off_screen_text_does_not_infinite_loop() {
        let text = Font8x16::render_str("Hello World!", 1).translate(Coord::new(5, -20));
        let mut it = text.into_iter();

        assert_eq!(it.next(), None);
    }
}