pub struct Motor<E, T> {
pub esc: E,
pub factor: Vector3<T>,
pub throttle_factor: T,
pub thrust_rpyt_out: T,
}Fields§
§esc: E§factor: Vector3<T>§throttle_factor: T§thrust_rpyt_out: TImplementations§
Source§impl<E, T> Motor<E, T>where
T: Float,
impl<E, T> Motor<E, T>where
T: Float,
pub fn new(esc: E, factor: Vector3<T>, throttle_factor: T) -> Self
pub fn from_degrees(
esc: E,
roll_factor_degrees: T,
pitch_factor_degrees: T,
yaw_factor: T,
) -> Selfwhere
T: FromPrimitive,
pub fn from_angle(esc: E, angle: T, yaw_factor: T) -> Selfwhere
T: FromPrimitive,
Auto Trait Implementations§
impl<E, T> Freeze for Motor<E, T>
impl<E, T> RefUnwindSafe for Motor<E, T>where
E: RefUnwindSafe,
T: RefUnwindSafe,
impl<E, T> Send for Motor<E, T>
impl<E, T> Sync for Motor<E, T>
impl<E, T> Unpin for Motor<E, T>
impl<E, T> UnwindSafe for Motor<E, T>where
E: UnwindSafe,
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.