[][src]Struct elvis_core::GestureDetector

pub struct GestureDetector<W> { /* fields omitted */ }

Gestrue Detector

Implementations

impl<W> GestureDetector<W> where
    W: Into<Node>, 
[src]

pub fn new(n: W) -> GestureDetector<W>[src]

New Gesture Detector

pub fn register(self, gesture: Gesture, callback: fn(_: StateKV)) -> Self[src]

Register method

pub fn get(&mut self, name: Gesture) -> Option<&Closure<StateKV>>[src]

Get method

pub fn remove(&mut self, name: Gesture) -> Option<Closure<StateKV>>[src]

Remove and return method

pub fn list(&self) -> Vec<(&Gesture, &Closure<StateKV>)>[src]

List methods and closures

Trait Implementations

impl<W: Clone> Clone for GestureDetector<W>[src]

impl<W> Into<Node> for GestureDetector<W> where
    W: Into<Node>, 
[src]

Auto Trait Implementations

impl<W> !RefUnwindSafe for GestureDetector<W>

impl<W> !Send for GestureDetector<W>

impl<W> !Sync for GestureDetector<W>

impl<W> Unpin for GestureDetector<W> where
    W: Unpin

impl<W> !UnwindSafe for GestureDetector<W>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.