Structs§
Constants§
- CHAR_
ACTIVE_ STATUS_ START_ INDEX - CHAR_
LEVEL_ LOCATION - CHAR_
NAME_ LENGTH - CHAR_
PLAYED_ START_ INDEX - ID_
LOCATION - MAX_
SLOT_ SIZE - SAVE_
HEAD_ LENGTH - SAVE_
HEAD_ START_ INDEX - SAVE_
HEAD_ S_ SECTION_ LENGTH - SAVE_
HEAD_ S_ SECTION_ START_ INDEX - SLOT_
LENGTH - SLOT_
START_ INDEX
Functions§
- get_
active - get_
all_ slots - get_
character_ level - get_
character_ name - get_
head_ data - get_
head_ data_ range - get_
head_ hash_ range - get_
mut_ active - get_
mut_ character_ level - get_
mut_ character_ name - get_
mut_ head_ data - get_
mut_ save_ data - get_
mut_ seconds_ played - get_
save_ data - get_
save_ data_ range - get_
seconds_ played - get_
slot - get_
slot_ hash_ range - get_
slot_ range - get_
slot_ start - get_
steam_ id_ range - replace_
slot - set_
steam_ id