Expand description
load_layout!
macro for loading layout from XML for egui
The load_layout!
macro allows for loading layout configurations from XML for use with the egui GUI framework. It takes an XML representation of the layout structure and generates Rust code to construct the layout within an egui UI.
§Example
use eframe::egui;
use egui::{Rounding, Ui};
use egui_xml::load_layout;
struct MyApp;
fn color_background(ui: &mut Ui, color: egui::Color32) {
ui.painter()
.rect_filled(ui.available_rect_before_wrap(), Rounding::same(5.0), color);
}
impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
load_layout!(
<Strip direction="west">
<Panel size="relative" value="0.3">
color_background(ui, egui::Color32::from_rgb(0, 0, 255));
</Panel>
<Panel size="remainder">
<Strip direction="north">
<Panel size="relative" value="0.3">
color_background(ui, egui::Color32::from_rgb(0, 255, 255));
</Panel>
<Panel size="remainder">
color_background(ui, egui::Color32::from_rgb(255, 0, 255));
</Panel>
</Strip>
</Panel>
</Strip>
);
});
}
}
Macros§
- load_
layout - Macro for loading layout from XML.
- load_
layout_ file - Macro for loading layout from a file.