Crate egui_memory_editor[][src]

Expand description

Egui Memory Editor

Provides a memory editor to be used with egui. Primarily intended for emulation development.

Look at MemoryEditor to get started.



The main struct for the editor window. This should persist between frames as it keeps track of quite a bit of state.

Type Definitions

Reads a value present at the provided address in the object T.

Writes the changes the user made to the T object.