Struct egui::Vec2

pub struct Vec2 {
    pub x: f32,
    pub y: f32,
}
Expand description

A vector has a direction and length. A Vec2 is often used to represent a size.

emath represents positions using crate::Pos2.

Normally the units are points (logical pixels).

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§x: f32

Rightwards. Width.

§y: f32

Downwards. Height.

Implementations§

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impl Vec2

pub const X: Vec2 = Vec2{ x: 1.0, y: 0.0,}

pub const Y: Vec2 = Vec2{ x: 0.0, y: 1.0,}

pub const RIGHT: Vec2 = Vec2{ x: 1.0, y: 0.0,}

pub const LEFT: Vec2 = Vec2{ x: -1.0, y: 0.0,}

pub const UP: Vec2 = Vec2{ x: 0.0, y: -1.0,}

pub const DOWN: Vec2 = Vec2{ x: 0.0, y: 1.0,}

pub const ZERO: Vec2 = Self{ x: 0.0, y: 0.0,}

pub const INFINITY: Vec2 = Self::splat(f32::INFINITY)

pub const fn new(x: f32, y: f32) -> Vec2

pub const fn splat(v: f32) -> Vec2

Set both x and y to the same value.

pub fn to_pos2(self) -> Pos2

Treat this vector as a position. v.to_pos2() is equivalent to Pos2::default() + v.

pub fn normalized(self) -> Vec2

Safe normalize: returns zero if input is zero.

pub fn rot90(self) -> Vec2

Rotates the vector by 90°, i.e positive X to positive Y (clockwise in egui coordinates).

pub fn length(self) -> f32

pub fn length_sq(self) -> f32

pub fn angle(self) -> f32

Measures the angle of the vector.

use std::f32::consts::TAU;

assert_eq!(Vec2::ZERO.angle(), 0.0);
assert_eq!(Vec2::angled(0.0).angle(), 0.0);
assert_eq!(Vec2::angled(1.0).angle(), 1.0);
assert_eq!(Vec2::X.angle(), 0.0);
assert_eq!(Vec2::Y.angle(), 0.25 * TAU);

assert_eq!(Vec2::RIGHT.angle(), 0.0);
assert_eq!(Vec2::DOWN.angle(), 0.25 * TAU);
assert_eq!(Vec2::UP.angle(), -0.25 * TAU);

pub fn angled(angle: f32) -> Vec2

Create a unit vector with the given CW angle (in radians).

  • An angle of zero gives the unit X axis.
  • An angle of 𝞃/4 = 90° gives the unit Y axis.
use std::f32::consts::TAU;

assert_eq!(Vec2::angled(0.0), Vec2::X);
assert!((Vec2::angled(0.25 * TAU) - Vec2::Y).length() < 1e-5);

pub fn floor(self) -> Vec2

pub fn round(self) -> Vec2

pub fn ceil(self) -> Vec2

pub fn abs(self) -> Vec2

pub fn is_finite(self) -> bool

True if all members are also finite.

pub fn any_nan(self) -> bool

True if any member is NaN.

pub fn min(self, other: Vec2) -> Vec2

pub fn max(self, other: Vec2) -> Vec2

pub fn dot(self, other: Vec2) -> f32

The dot-product of two vectors.

pub fn min_elem(self) -> f32

Returns the minimum of self.x and self.y.

pub fn max_elem(self) -> f32

Returns the maximum of self.x and self.y.

pub fn clamp(self, min: Vec2, max: Vec2) -> Vec2

Trait Implementations§

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impl Add<Vec2> for Pos2

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type Output = Pos2

The resulting type after applying the + operator.
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fn add(self, rhs: Vec2) -> Pos2

Performs the + operation. Read more
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impl Add<Vec2> for Vec2

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type Output = Vec2

The resulting type after applying the + operator.
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fn add(self, rhs: Vec2) -> Vec2

Performs the + operation. Read more
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impl AddAssign<Vec2> for Pos2

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fn add_assign(&mut self, rhs: Vec2)

Performs the += operation. Read more
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impl AddAssign<Vec2> for Vec2

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fn add_assign(&mut self, rhs: Vec2)

Performs the += operation. Read more
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impl Clone for Vec2

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fn clone(&self) -> Vec2

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Vec2

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fn default() -> Vec2

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Vec2

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fn deserialize<__D>(
__deserializer: __D
) -> Result<Vec2, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Div<Vec2> for Vec2

Element-wise division

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type Output = Vec2

The resulting type after applying the / operator.
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fn div(self, rhs: Vec2) -> Vec2

Performs the / operation. Read more
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impl Div<f32> for Vec2

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type Output = Vec2

The resulting type after applying the / operator.
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fn div(self, factor: f32) -> Vec2

Performs the / operation. Read more
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impl From<&[f32; 2]> for Vec2

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fn from(v: &[f32; 2]) -> Vec2

Converts to this type from the input type.
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impl From<&(f32, f32)> for Vec2

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fn from(v: &(f32, f32)) -> Vec2

Converts to this type from the input type.
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impl From<[f32; 2]> for Vec2

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fn from(v: [f32; 2]) -> Vec2

Converts to this type from the input type.
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impl From<(f32, f32)> for Vec2

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fn from(v: (f32, f32)) -> Vec2

Converts to this type from the input type.
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impl From<Vec2> for Margin

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fn from(v: Vec2) -> Self

Converts to this type from the input type.
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impl From<Vector2<f32>> for Vec2

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fn from(v: Vector2<f32>) -> Vec2

Converts to this type from the input type.
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impl Index<usize> for Vec2

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type Output = f32

The returned type after indexing.
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fn index(&self, index: usize) -> &f32

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<usize> for Vec2

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fn index_mut(&mut self, index: usize) -> &mut f32

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<Vec2> for Vec2

Element-wise multiplication

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type Output = Vec2

The resulting type after applying the * operator.
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fn mul(self, vec: Vec2) -> Vec2

Performs the * operation. Read more
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impl Mul<f32> for Vec2

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type Output = Vec2

The resulting type after applying the * operator.
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fn mul(self, factor: f32) -> Vec2

Performs the * operation. Read more
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impl MulAssign<f32> for Vec2

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fn mul_assign(&mut self, rhs: f32)

Performs the *= operation. Read more
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impl Neg for Vec2

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type Output = Vec2

The resulting type after applying the - operator.
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fn neg(self) -> Vec2

Performs the unary - operation. Read more
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impl NumExt for Vec2

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fn at_least(self, lower_limit: Vec2) -> Vec2

More readable version of self.max(lower_limit)
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fn at_most(self, upper_limit: Vec2) -> Vec2

More readable version of self.min(upper_limit)
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impl PartialEq<Vec2> for Vec2

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fn eq(&self, other: &Vec2) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Vec2

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fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub<Vec2> for Pos2

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type Output = Pos2

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec2) -> Pos2

Performs the - operation. Read more
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impl Sub<Vec2> for Vec2

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type Output = Vec2

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec2) -> Vec2

Performs the - operation. Read more
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impl SubAssign<Vec2> for Pos2

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fn sub_assign(&mut self, rhs: Vec2)

Performs the -= operation. Read more
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impl SubAssign<Vec2> for Vec2

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fn sub_assign(&mut self, rhs: Vec2)

Performs the -= operation. Read more
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impl Zeroable for Vec2

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fn zeroed() -> Self

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impl Copy for Vec2

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impl Eq for Vec2

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impl Pod for Vec2

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impl StructuralPartialEq for Vec2

Auto Trait Implementations§

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impl RefUnwindSafe for Vec2

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impl Send for Vec2

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impl Sync for Vec2

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impl Unpin for Vec2

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impl UnwindSafe for Vec2

Blanket Implementations§

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impl<T> Any for Twhere
T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere
T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere
U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere
T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere
U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere
U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> AnyBitPattern for Twhere
T: Pod,

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impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,

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impl<T> NoUninit for Twhere
T: Pod,

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impl<T> SerializableAny for Twhere
T: 'static + Any + Clone + Serialize + for<'a> Deserialize<'a> + Send + Sync,