Struct egui::RawInput

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pub struct RawInput {
    pub screen_rect: Option<Rect>,
    pub pixels_per_point: Option<f32>,
    pub max_texture_side: Option<usize>,
    pub time: Option<f64>,
    pub predicted_dt: f32,
    pub modifiers: Modifiers,
    pub events: Vec<Event>,
    pub hovered_files: Vec<HoveredFile>,
    pub dropped_files: Vec<DroppedFile>,
    pub has_focus: bool,
}
Expand description

What the integrations provides to egui at the start of each frame.

Set the values that make sense, leave the rest at their Default::default().

You can check if egui is using the inputs using crate::Context::wants_pointer_input and crate::Context::wants_keyboard_input.

All coordinates are in points (logical pixels) with origin (0, 0) in the top left corner.

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§screen_rect: Option<Rect>

Position and size of the area that egui should use, in points. Usually you would set this to

Some(Rect::from_pos_size(Default::default(), screen_size_in_points)).

but you could also constrain egui to some smaller portion of your window if you like.

None will be treated as “same as last frame”, with the default being a very big area.

§pixels_per_point: Option<f32>

Also known as device pixel ratio, > 1 for high resolution screens. If text looks blurry you probably forgot to set this. Set this the first frame, whenever it changes, or just on every frame.

§max_texture_side: Option<usize>

Maximum size of one side of the font texture.

Ask your graphics drivers about this. This corresponds to GL_MAX_TEXTURE_SIZE.

The default is a very small (but very portable) 2048.

§time: Option<f64>

Monotonically increasing time, in seconds. Relative to whatever. Used for animations. If None is provided, egui will assume a time delta of predicted_dt (default 1/60 seconds).

§predicted_dt: f32

Should be set to the expected time between frames when painting at vsync speeds. The default for this is 1/60. Can safely be left at its default value.

§modifiers: Modifiers

Which modifier keys are down at the start of the frame?

§events: Vec<Event>

In-order events received this frame.

There is currently no way to know if egui handles a particular event, but you can check if egui is using the keyboard with crate::Context::wants_keyboard_input and/or the pointer (mouse/touch) with crate::Context::is_using_pointer.

§hovered_files: Vec<HoveredFile>

Dragged files hovering over egui.

§dropped_files: Vec<DroppedFile>

Dragged files dropped into egui.

Note: when using eframe on Windows you need to enable drag-and-drop support using eframe::NativeOptions.

§has_focus: bool

The window has the keyboard focus (i.e. is receiving key presses).

Implementations§

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impl RawInput

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pub fn take(&mut self) -> RawInput

Helper: move volatile (deltas and events), clone the rest.

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pub fn append(&mut self, newer: Self)

Add on new input.

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impl RawInput

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pub fn ui(&self, ui: &mut Ui)

Trait Implementations§

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impl Clone for RawInput

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fn clone(&self) -> RawInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RawInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RawInput

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for RawInput

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq<RawInput> for RawInput

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fn eq(&self, other: &RawInput) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for RawInput

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where
__S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for RawInput

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T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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type Error = <U as TryFrom<T>>::Error

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