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use ahash::AHashMap;
use crate::{math::Rect, paint::PaintCmd, Id};
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq, Ord, PartialOrd)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum Order {
Background,
Middle,
Foreground,
Tooltip,
Debug,
}
#[derive(Clone, Copy, Debug, Hash, Eq, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct Layer {
pub order: Order,
pub id: Id,
}
impl Layer {
pub fn debug() -> Self {
Self {
order: Order::Debug,
id: Id::new("debug"),
}
}
}
#[derive(Clone, Copy, PartialEq)]
pub struct PaintCmdIdx(usize);
#[derive(Clone, Default)]
pub struct PaintList(Vec<(Rect, PaintCmd)>);
impl PaintList {
pub fn add(&mut self, clip_rect: Rect, cmd: PaintCmd) -> PaintCmdIdx {
let idx = PaintCmdIdx(self.0.len());
self.0.push((clip_rect, cmd));
idx
}
pub fn extend(&mut self, clip_rect: Rect, mut cmds: Vec<PaintCmd>) {
self.0.extend(cmds.drain(..).map(|cmd| (clip_rect, cmd)))
}
pub fn set(&mut self, idx: PaintCmdIdx, clip_rect: Rect, cmd: PaintCmd) {
assert!(idx.0 < self.0.len());
self.0[idx.0] = (clip_rect, cmd);
}
}
#[derive(Clone, Default)]
pub struct GraphicLayers(AHashMap<Layer, PaintList>);
impl GraphicLayers {
pub fn list(&mut self, layer: Layer) -> &mut PaintList {
self.0.entry(layer).or_default()
}
pub fn drain(
&mut self,
area_order: &[Layer],
) -> impl ExactSizeIterator<Item = (Rect, PaintCmd)> {
let mut all_commands: Vec<_> = Default::default();
for layer in area_order {
if let Some(commands) = self.0.get_mut(layer) {
all_commands.extend(commands.0.drain(..));
}
}
if let Some(commands) = self.0.get_mut(&Layer::debug()) {
all_commands.extend(commands.0.drain(..));
}
all_commands.into_iter()
}
}