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#[derive(Clone, Copy, Debug, Default, Eq, Ord, PartialEq, PartialOrd)]
#[cfg_attr(feature = "with_serde", derive(serde::Deserialize, serde::Serialize))]
pub struct Color {
pub r: u8,
pub g: u8,
pub b: u8,
pub a: u8,
}
pub const fn srgba(r: u8, g: u8, b: u8, a: u8) -> Color {
Color { r, g, b, a }
}
pub const fn gray(l: u8, a: u8) -> Color {
Color {
r: l,
g: l,
b: l,
a,
}
}
pub const fn black(a: u8) -> Color {
Color {
r: 0,
g: 0,
b: 0,
a,
}
}
pub const fn white(a: u8) -> Color {
Color {
r: a,
g: a,
b: a,
a,
}
}
pub const fn additive_gray(l: u8) -> Color {
Color {
r: l,
g: l,
b: l,
a: 0,
}
}
pub const TRANSPARENT: Color = srgba(0, 0, 0, 0);
pub const BLACK: Color = srgba(0, 0, 0, 255);
pub const LIGHT_GRAY: Color = srgba(220, 220, 220, 255);
pub const GRAY: Color = srgba(160, 160, 160, 255);
pub const WHITE: Color = srgba(255, 255, 255, 255);
pub const RED: Color = srgba(255, 0, 0, 255);
pub const GREEN: Color = srgba(0, 255, 0, 255);
pub const BLUE: Color = srgba(0, 0, 255, 255);
pub const YELLOW: Color = srgba(255, 255, 0, 255);
pub const LIGHT_BLUE: Color = srgba(140, 160, 255, 255);