Function egui_winit::create_window

source ·
pub fn create_window<T>(
    egui_ctx: &Context,
    event_loop: &EventLoopWindowTarget<T>,
    viewport_builder: &ViewportBuilder
) -> Result<Window, OsError>
Expand description

Build and intitlaize a window.

Wrapper around create_winit_window_builder and apply_viewport_builder_to_window.