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#[derive(Clone, Copy, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct WindowSettings {
inner_pos: Option<egui::Pos2>,
inner_size_points: Option<egui::Vec2>,
}
impl WindowSettings {
pub fn from_display(window: &winit::window::Window) -> Self {
let inner_size_points = window.inner_size().to_logical::<f32>(window.scale_factor());
Self {
inner_pos: window
.inner_position()
.ok()
.map(|p| egui::pos2(p.x as f32, p.y as f32)),
inner_size_points: Some(egui::vec2(
inner_size_points.width as f32,
inner_size_points.height as f32,
)),
}
}
pub fn initialize_window(
&self,
mut window: winit::window::WindowBuilder,
) -> winit::window::WindowBuilder {
if !cfg!(target_os = "windows") {
if let Some(pos) = self.inner_pos {
window = window.with_position(winit::dpi::PhysicalPosition {
x: pos.x as f64,
y: pos.y as f64,
});
}
}
if let Some(inner_size_points) = self.inner_size_points {
window.with_inner_size(winit::dpi::LogicalSize {
width: inner_size_points.x as f64,
height: inner_size_points.y as f64,
})
} else {
window
}
}
}