Expand description
Edo is a VERY simple templating language. It allows you to register handlers that are executed when their matching names are found in the template.
For example, with the template "Hello {name}"
, the name
handler would be executed and the string it returns would be substituted in place of the original {name}
. Handler functions can also accept arguments, which are passed in as a Vec<str>
.
§Examples
§Static input
use edo::Edo;
let mut template = Edo::new("Hello {name}").unwrap();
template.register_static("name", "World!");
let output = template.render();
assert_eq!(output, "Hello World!");
§Simple Handler
use edo::Edo;
let mut template = Edo::new("Hello {name}").unwrap();
template.register_handler("name", |_| Ok("World!".to_string()));
let output = template.render();
assert_eq!(output, "Hello World!");
§Handler With Arguments
use edo::Edo;
let mut template = Edo::new("{say_hello(World)}").unwrap();
template.register_handler("say_hello", |args| Ok(format!("Hello {}", args[0])));
let output = template.render();
assert_eq!(output, "Hello World");
Modules§
- Errors
Structs§
- A single template. Allows registering of handlers and rendering