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use std::collections::HashMap;
use flag::Flag;
#[derive(Debug, Clone)]
pub struct Command {
name: String,
values: Vec<String>,
flags: HashMap<String, Flag>
}
impl Command {
pub fn new(name: String) -> Command {
Command {
name: name,
values: Vec::new(),
flags: HashMap::new()
}
}
pub fn set_flags(&mut self, flags: HashMap<String, Flag>) {
self.flags = flags;
}
pub fn add_value(&mut self, value: String) {
self.values.push(value);
}
pub fn get_flag<T: AsRef<str>>(&self, names: &[T]) -> Option<Flag> {
for name in names.into_iter() {
let flag = self.flags.get(name.as_ref());
if flag.is_some() {
return flag.cloned();
}
}
None
}
pub fn get_value_array(&self) -> Option<Vec<String>> {
if self.values.is_empty() {
None
} else {
Some(self.values.clone())
}
}
pub fn get_value(&self) -> Option<String> {
if self.values.is_empty() {
None
} else {
Some(self.values.first().unwrap().clone())
}
}
pub fn get_name(&self) -> String {
self.name.clone()
}
pub fn add_flag(&mut self, name: String, value: Option<String>) {
self.flags.insert(name.clone(), Flag::new(name, value));
}
}