1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
use lyon_tessellation::{
    FillGeometryBuilder, FillVertex, FillVertexConstructor, GeometryBuilder, GeometryBuilderError,
    StrokeGeometryBuilder, StrokeVertex, StrokeVertexConstructor, VertexId,
};

use crate::{builder::ShapeBuilder, shape::Vertex};

impl FillVertexConstructor<Vertex> for ShapeBuilder {
    fn new_vertex(&mut self, mut vertex: FillVertex) -> Vertex {
        let position = vertex.position();
        let attributes = vertex.interpolated_attributes();
        self.new_vertex(position, attributes)
    }
}

impl StrokeVertexConstructor<Vertex> for ShapeBuilder {
    fn new_vertex(&mut self, mut vertex: StrokeVertex) -> Vertex {
        let position = vertex.position();
        let attributes = vertex.interpolated_attributes();
        self.new_vertex(position, attributes)
    }
}

impl FillGeometryBuilder for ShapeBuilder {
    fn add_fill_vertex(
        &mut self,
        mut vertex: FillVertex,
    ) -> Result<VertexId, GeometryBuilderError> {
        let position = vertex.position();
        let attributes = vertex.interpolated_attributes();
        self.add_vertex(position, attributes)
    }
}

impl StrokeGeometryBuilder for ShapeBuilder {
    fn add_stroke_vertex(
        &mut self,
        mut vertex: StrokeVertex,
    ) -> Result<VertexId, GeometryBuilderError> {
        let position = vertex.position();
        let attributes = vertex.interpolated_attributes();
        self.add_vertex(position, attributes)
    }
}

impl GeometryBuilder for ShapeBuilder {
    fn begin_geometry(&mut self) {}

    fn end_geometry(&mut self) -> lyon_tessellation::Count {
        lyon_tessellation::Count {
            vertices: self.vertices.len() as u32,
            indices: self.indicies.len() as u32,
        }
    }

    fn add_triangle(&mut self, a: VertexId, b: VertexId, c: VertexId) {
        self.indicies.push(a.0 as u16);
        self.indicies.push(b.0 as u16);
        self.indicies.push(c.0 as u16);
    }

    fn abort_geometry(&mut self) {
        self.vertices.clear();
        self.indicies.clear();
    }
}

// impl FillGeometryBuilder for ShapeBuilder {
//     fn add_fill_vertex(&mut self, vertex: FillVertex) -> Result<VertexId,
// GeometryBuilderError> {         let color = self.default_color;
//         self.add_vertex(vertex.position(), &color.interpolated_attributes())
//     }
// }

// // impl StrokeGeometryBuilder for ShapeBuilder {
// //     fn add_stroke_vertex(
// //         &mut self,
// //         vertex: StrokeVertex,
// //     ) -> Result<VertexId, GeometryBuilderError> {
// //         todo!()
// //     }
// // }