[−][src]Trait dxplr::d3d11::IDebug
Required methods
fn get_feature_mask(&self) -> Option<DebugFeature>
fn get_present_per_render_op_delay(&self) -> u32
fn get_swap_chain(&self) -> Result<SwapChain, HResult>
fn report_live_device_objects(&self, flags: RLDOFlags) -> Result<(), HResult>
fn set_feature_mask(&self, mask: Option<DebugFeature>) -> Result<(), HResult>
fn set_present_per_render_op_delay(
&self,
milliseconds: u32
) -> Result<(), HResult>
&self,
milliseconds: u32
) -> Result<(), HResult>
fn set_swap_chain(&self, swap_chain: &impl ISwapChain) -> Result<(), HResult>
fn validate_context(&self, context: &impl IDeviceContext) -> Result<(), HResult>
fn validate_context_for_dispatch(
&self,
context: &impl IDeviceContext
) -> Result<(), HResult>
&self,
context: &impl IDeviceContext
) -> Result<(), HResult>
Implementors
impl IDebug for Debug
[src]
fn get_feature_mask(&self) -> Option<DebugFeature>
[src]
fn get_present_per_render_op_delay(&self) -> u32
[src]
fn get_swap_chain(&self) -> Result<SwapChain, HResult>
[src]
fn report_live_device_objects(&self, flags: RLDOFlags) -> Result<(), HResult>
[src]
fn set_feature_mask(&self, mask: Option<DebugFeature>) -> Result<(), HResult>
[src]
fn set_present_per_render_op_delay(
&self,
milliseconds: u32
) -> Result<(), HResult>
[src]
&self,
milliseconds: u32
) -> Result<(), HResult>
fn set_swap_chain(&self, swap_chain: &impl ISwapChain) -> Result<(), HResult>
[src]
fn validate_context(&self, context: &impl IDeviceContext) -> Result<(), HResult>
[src]
fn validate_context_for_dispatch(
&self,
context: &impl IDeviceContext
) -> Result<(), HResult>
[src]
&self,
context: &impl IDeviceContext
) -> Result<(), HResult>