pub struct Music {
pub d: bool,
pub h: i32,
}Expand description
Music
Fields§
§d: boolto be disposed
h: i32handle
Implementations§
Trait Implementations§
source§impl Tr for Music
impl Tr for Music
Tr for Music
fn as_sound(&self) -> Sound
fn as_screen(&self) -> Screen
fn as_graph(&self) -> Graph
fn as_vertex_shader(&self) -> VertexShader
fn as_pixel_shader(&self) -> PixelShader
fn as_geometry_shader(&self) -> GeometryShader
fn as_constant_buffer(&self) -> ConstantBuffer
fn as_light(&self) -> Light
fn as_font(&self) -> Font
Auto Trait Implementations§
impl Freeze for Music
impl RefUnwindSafe for Music
impl Send for Music
impl Sync for Music
impl Unpin for Music
impl UnwindSafe for Music
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more