pub struct PixelShader(/* private fields */);Expand description
structure to hold ID3D11PixelShader. Create new instance using generate_shader!
Implementations§
Source§impl PixelShader
impl PixelShader
Auto Trait Implementations§
impl Freeze for PixelShader
impl RefUnwindSafe for PixelShader
impl Send for PixelShader
impl Sync for PixelShader
impl Unpin for PixelShader
impl UnwindSafe for PixelShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more