duat_core/ui/widget.rs
1//! APIs for the construction of [`Widget`]s
2//!
3//! This module has the [`Widget`] trait, which is a region on the
4//! window containing a [`Text`], and may be modified by user mode
5//! (but not necessarily).
6//!
7//! These widgets will be used in a few circumstances:
8//!
9//! - Pushed to [`Handle`]s via [`Handle::push_outer_widget`] or
10//! [`Handle::push_inner_widget`].
11//! - Pushed to the [`Window`]'s edges of a window via
12//! [`Window::push_inner`] and [`Window::push_outer`].
13//! - Spawned on [`Handle`]s via [`Handle::spawn_widget`].
14//! - Spawned on [`Text`] via the [`SpawnTag`] [tag].
15//!
16//! They can be pushed to all 4 sides of other widgets through the
17//! use of [`PushSpecs`]. Or they can be spawned with
18//! [`DynSpawnSpecs`]. Each of these structs determine the specifics
19//! of where the [`Widget`] will be spawned, as well as how its
20//! [`Area`] should adapt to changes in the layout.
21//!
22//! For example, if you spawn a [`Widget`] on [`Text`] via the
23//! [`SpawnTag`], then any movements and modifications on said `Text`
24//! will also move the `Widget` around.
25//!
26//! The only [`Widget`] that is defined in `duat-core` is the
27//! [`Buffer`]. It is the quitessential `Widget` for a text editor,
28//! being the part that is modified by user input.
29//!
30//! [`Buffer`]: crate::buffer::Buffer
31//! [`Window`]: super::Window
32//! [`Window::push_inner`]: super::Window::push_inner
33//! [`Window::push_outer`]: super::Window::push_outer
34//! [`SpawnTag`]: crate::text::SpawnTag
35//! [tag]: crate::text::Tag
36//! [`PushSpecs`]: super::PushSpecs
37//! [`DynSpawnSpecs`]: super::DynSpawnSpecs
38//! [`Area`]: super::Area
39use std::sync::{Arc, Mutex};
40
41use crate::{
42 context::Handle,
43 data::{Pass, RwData},
44 form::{self, Painter},
45 hook::{self, FocusedOn, UnfocusedFrom},
46 mode::MouseEvent,
47 opts::PrintOpts,
48 session::UiMouseEvent,
49 text::Text,
50 ui::{PrintInfo, RwArea},
51};
52
53/// An area where [`Text`] will be printed to the screen
54///
55/// Most widgets are supposed to be passive widgets, that simply show
56/// information about the current state of Duat. In order to
57/// show that information, widgets make use of [`Text`], which can
58/// show stylized text, buttons, and all sorts of other stuff. (For
59/// widgets that react to input, see the documentation for[`Mode`]).
60///
61/// For a demonstration on how to create a widget, I will create a
62/// widget that shows the uptime, in seconds, for Duat.
63///
64/// ```rust
65/// # duat_core::doc_duat!(duat);
66/// use std::time::Duration;
67///
68/// use duat::{data::PeriodicChecker, prelude::*};
69///
70/// struct UpTime(Text, PeriodicChecker);
71///
72/// impl UpTime {
73/// fn new() -> Self {
74/// Self(
75/// Text::default(),
76/// PeriodicChecker::new(Duration::from_secs(1)),
77/// )
78/// }
79/// }
80/// ```
81///
82/// In order to be a proper widget, it must have a [`Text`] to
83/// display. The [`PeriodicChecker`] will be explained later. Next, I
84/// implement `Widget` on `UpTime`:
85///
86/// ```rust
87/// # duat_core::doc_duat!(duat);
88/// use std::time::Duration;
89///
90/// use duat::{data::PeriodicChecker, prelude::*};
91///
92/// struct UpTime(Text, PeriodicChecker);
93///
94/// impl UpTime {
95/// fn new() -> Self {
96/// Self(
97/// Text::default(),
98/// PeriodicChecker::new(Duration::from_secs(1)),
99/// )
100/// }
101/// }
102///
103/// impl Widget for UpTime {
104/// fn update(pa: &mut Pass, handle: &Handle<Self>) {
105/// todo!()
106/// }
107///
108/// fn needs_update(&self, pa: &Pass) -> bool {
109/// todo!();
110/// }
111///
112/// fn text(&self) -> &Text {
113/// &self.0
114/// }
115///
116/// fn text_mut(&mut self) -> &mut Text {
117/// &mut self.0
118/// }
119/// }
120/// ```
121///
122/// The [`Widget::update`] funcion is responsible for updating the
123/// [`Text`] of the `Widget` on every frame. However, it is only
124/// called if [`Widget::needs_update`] returns `true`. Note that this
125/// isn't the only way to update `Widget`s, since in any place where
126/// you have global access throught the [`Pass`] (like [hooks],
127/// [commands], etc.), you can update any [`Handle`] for any `Widget`.
128///
129/// There are two other `Widget` functions:
130/// [`Widget::on_focus`] and [`Widget::on_unfocus`], which are called
131/// when a [`Mode`] is set, and the `Widget` is focused or unfocused.
132/// For this example, since there are no `Mode`s, these will not be
133/// used.
134///
135/// Next, I will finish implementing the `Widget` trait.
136///
137/// First of all, there needs to be a starting [`Instant`] to compare
138/// with the current moment in time. The correct moment to do that
139/// would be right as the `setup` function is called. This can be done
140/// safely with a [`OnceLock`]:
141///
142/// ```rust
143/// # duat_core::doc_duat!(duat);
144/// setup_duat!(setup);
145/// use std::{sync::OnceLock, time::Instant};
146///
147/// use duat::prelude::*;
148/// static START_TIME: OnceLock<Instant> = OnceLock::new();
149///
150/// fn setup() {
151/// START_TIME.set(Instant::now()).unwrap();
152/// }
153/// ```
154///
155/// However, exposing that to end users is rather poor UX, so you
156/// should make use of [`Plugin`]s instead:
157///
158/// ```rust
159/// # duat_core::doc_duat!(duat);
160/// use std::{sync::OnceLock, time::Instant};
161///
162/// use duat::prelude::*;
163/// struct UpTimePlugin;
164/// static START_TIME: OnceLock<Instant> = OnceLock::new();
165///
166/// impl Plugin for UpTimePlugin {
167/// fn plug(self, plugins: &Plugins) {
168/// START_TIME.set(Instant::now()).unwrap();
169/// }
170/// }
171/// ```
172///
173/// Next, I'm going to implement the [`update`] function:
174///
175/// ```rust
176/// # use std::{sync::OnceLock, time::Instant};
177/// # duat_core::doc_duat!(duat);
178/// use duat::{data::PeriodicChecker, prelude::*};
179/// # struct UpTime(Text, PeriodicChecker);
180///
181/// static START_TIME: OnceLock<Instant> = OnceLock::new();
182///
183/// impl Widget for UpTime {
184/// # fn text(&self) -> &Text { &self.0 }
185/// # fn text_mut(&mut self) -> &mut Text { &mut self.0 }
186/// # fn needs_update(&self, pa: &Pass) -> bool { todo!(); }
187/// // ...
188/// fn update(pa: &mut Pass, handle: &Handle<Self>) {
189/// let start = START_TIME.get().unwrap();
190/// let elapsed = start.elapsed();
191/// let mins = elapsed.as_secs() / 60;
192/// let secs = elapsed.as_secs() % 60;
193///
194/// handle.write(pa).0 = txt!("[uptime.mins]{mins}m [uptime.secs]{secs}s");
195/// }
196/// }
197/// ```
198///
199/// This should format the [`Text`] via [`txt!`] to show how many
200/// minutes and seconds have passed. However, I'm using the
201/// `uptime.mins` and `updime.secs` [`Form`]s, which aren't set to
202/// anything, so they'll just display normally colored text.
203///
204/// To solve that, just add more statements to the plugin:
205///
206/// ```rust
207/// # duat_core::doc_duat!(duat);
208/// # use std::{sync::OnceLock, time::Instant};
209/// use duat::prelude::*;
210///
211/// struct UpTimePlugin;
212///
213/// static START_TIME: OnceLock<Instant> = OnceLock::new();
214///
215/// impl Plugin for UpTimePlugin {
216/// fn plug(self, plugins: &Plugins) {
217/// START_TIME.set(Instant::now()).unwrap();
218/// form::set_weak("uptime", Form::green());
219/// }
220/// }
221/// ```
222///
223/// Note the [`form::set_weak`]. This function "weakly" sets the
224/// [`Form`], that is, it sets it _only_ if it wasn't set before via
225/// [`form::set`]. This is useful since the order in which the plugin
226/// is added and the `Form` is set by the end user doesn't end up
227/// mattering.
228///
229/// Note also that I set `uptime`, rather than `uptime.mins` or
230/// `uptime.secs`. Due to `Form` inheritance, any form with a `.` in
231/// it will inherit from the parent, unless explicitly set to
232/// something else. this inheritance follows even when the parent
233/// changes. That is, if the user sets the `uptime` form to something
234/// else, `uptime.mins` and `uptime.secs` will also be set to that.
235///
236/// Now, I'm going to implement the [`needs_update`] function, that's
237/// where the [`PeriodicChecker`] comes in to play:
238///
239/// ```rust
240/// # duat_core::doc_duat!(duat);
241/// # use std::{sync::OnceLock, time::Instant};
242/// use duat::{data::PeriodicChecker, prelude::*};
243///
244/// // This was set during the `setup` function
245/// static START_TIME: OnceLock<Instant> = OnceLock::new();
246///
247/// struct UpTime(Text, PeriodicChecker);
248///
249/// impl Widget for UpTime {
250/// # fn text(&self) -> &Text { &self.0 }
251/// # fn text_mut(&mut self) -> &mut Text { &mut self.0 }
252/// # fn update(pa: &mut Pass, handle: &Handle<Self>) { }
253/// fn needs_update(&self, pa: &Pass) -> bool {
254/// // Returns `true` once per second
255/// self.1.check()
256/// }
257/// }
258/// ```
259///
260/// The [`needs_update`] function is executed on every frame, however,
261/// it should only return `true` every second, which is when the
262/// [`update`] function will be called, updating the `Widget`.
263///
264/// Now, all that is left to do is placing the `Widget` on screen. To
265/// do that, I will make use of a [hook] to place them on the bottom
266/// of the [`Window`], right below the [`Buffer`]s:
267///
268/// ```rust
269/// # duat_core::doc_duat!(duat);
270/// use std::{
271/// sync::OnceLock,
272/// time::{Duration, Instant},
273/// };
274///
275/// use duat::{data::PeriodicChecker, prelude::*};
276///
277/// static START_TIME: OnceLock<Instant> = OnceLock::new();
278///
279/// struct UpTimePlugin;
280///
281/// impl Plugin for UpTimePlugin {
282/// fn plug(self, plugins: &Plugins) {
283/// START_TIME.set(Instant::now()).unwrap();
284/// form::set_weak("uptime", Form::green());
285///
286/// hook::add::<WindowCreated>(|pa, window| {
287/// let specs = ui::PushSpecs {
288/// side: ui::Side::Below,
289/// height: Some(1.0),
290/// ..Default::default()
291/// };
292/// window.push_inner(pa, UpTime::new(), specs);
293/// Ok(())
294/// });
295/// }
296/// }
297///
298/// struct UpTime(Text, PeriodicChecker);
299///
300/// impl UpTime {
301/// fn new() -> Self {
302/// Self(
303/// Text::default(),
304/// PeriodicChecker::new(Duration::from_secs(1)),
305/// )
306/// }
307/// }
308///
309/// impl Widget for UpTime {
310/// fn update(pa: &mut Pass, handle: &Handle<Self>) {
311/// let start = START_TIME.get().unwrap();
312/// let elapsed = start.elapsed();
313/// let mins = elapsed.as_secs() / 60;
314/// let secs = elapsed.as_secs() % 60;
315///
316/// handle.write(pa).0 = txt!("[uptime.mins]{mins}m [uptime.secs]{secs}s");
317/// }
318///
319/// fn needs_update(&self, pa: &Pass) -> bool {
320/// self.1.check()
321/// }
322///
323/// fn text(&self) -> &Text {
324/// &self.0
325/// }
326///
327/// fn text_mut(&mut self) -> &mut Text {
328/// &mut self.0
329/// }
330/// }
331/// ```
332///
333/// Here, I'm adding a [hook] to push this widget to the bottom of the
334/// [`Window`], right as said [`Window`] is opened. By using
335/// [`Window::push_inner`], the `Widget` will be placed below the
336/// central [`Buffer`]s region, but above other `Widget`s that were
337/// pushed to the bottom. If I wanted the `Widget` on the edges of the
338/// screen, I could use [`Window::push_outer` instead.
339///
340/// [`Mode`]: crate::mode::Mode
341/// [`PeriodicChecker`]: crate::data::PeriodicChecker
342/// [`WidgetCreated`]: crate::hook::WidgetCreated
343/// [`WindowCreated`]: crate::hook::WindowCreated
344/// [hooks]: crate::hook
345/// [commands]: crate::cmd
346/// [`PhantomData<U>`]: std::marker::PhantomData
347/// [`Instant`]: std::time::Instant
348/// [`ConfigLoaded`]: crate::hook::ConfigLoaded
349/// [`update`]: Widget::update
350/// [`needs_update`]: Widget::needs_update
351/// [`Form`]: crate::form::Form
352/// [`form::set_weak*`]: crate::form::set_weak
353/// [`txt!`]: crate::text::txt
354/// [`Plugin`]: crate::Plugin
355/// [`Buffer`]: crate::buffer::Buffer
356/// [`PushSpecs`]: super::PushSpecs
357/// [`Window`]: super::Window
358/// [`Window::push_inner`]: super::Window::push_inner
359/// [`Window::push_outer`]: super::Window::push_outer
360/// [`OnceLock`]: std::sync::OnceLock
361#[allow(unused)]
362pub trait Widget: Send + 'static {
363 ////////// Stateful functions
364
365 /// Updates the widget alongside its [`RwArea`] in the [`Handle`]
366 ///
367 /// This function will be triggered when Duat deems that a change
368 /// has happened to this [`Widget`], which is when
369 /// [`Widget::needs_update`] returns `true`.
370 ///
371 /// It can also happen if [`RwData<Self>::has_changed`] or
372 /// [`RwData::has_changed`] return `true`. This can happen
373 /// from many places, like [hooks], [commands], editing by
374 /// [`Mode`]s, etc.
375 ///
376 /// Importantly, [`update`] should be able to handle any number of
377 /// changes that have taken place in this [`Widget`], so you
378 /// should avoid depending on state which may become
379 /// desynchronized.
380 ///
381 /// When implementing this, you are free to remove the `where`
382 /// clause.
383 ///
384 /// [hooks]: crate::hook
385 /// [commands]: crate::cmd
386 /// [`Mode`]: crate::mode::Mode
387 /// [`update`]: Widget::update
388 fn update(pa: &mut Pass, handle: &Handle<Self>)
389 where
390 Self: Sized;
391
392 /// Actions to do whenever this [`Widget`] is focused
393 ///
394 /// When implementing this, you are free to remove the `where`
395 /// clause.
396 fn on_focus(pa: &mut Pass, handle: &Handle<Self>)
397 where
398 Self: Sized,
399 {
400 }
401
402 /// Actions to do whenever this [`Widget`] is unfocused
403 ///
404 /// When implementing this, you are free to remove the `where`
405 /// clause.
406 fn on_unfocus(pa: &mut Pass, handle: &Handle<Self>)
407 where
408 Self: Sized,
409 {
410 }
411
412 /// How to handle a [`MouseEvent`]
413 ///
414 /// Normally, nothing will be done, with the exception of button
415 /// [`Tag`]s which are triggered normally.
416 ///
417 /// [`Tag`]: crate::text::Tag
418 fn on_mouse_event(pa: &mut Pass, handle: &Handle<Self>, event: MouseEvent)
419 where
420 Self: Sized,
421 {
422 }
423
424 /// Tells Duat that this [`Widget`] should be updated
425 ///
426 /// Determining wether a [`Widget`] should be updated, for a good
427 /// chunk of them, will require some code like this:
428 ///
429 /// ```rust
430 /// # duat_core::doc_duat!(duat);
431 /// use duat::prelude::*;
432 ///
433 /// struct MyWidget(Handle<Buffer>);
434 ///
435 /// impl Widget for MyWidget {
436 /// # fn update(_: &mut Pass, handle: &Handle<Self>) { todo!() }
437 /// # fn text(&self) -> &Text { todo!() }
438 /// # fn text_mut(&mut self) -> &mut Text { todo!() }
439 /// // ...
440 /// fn needs_update(&self, pa: &Pass) -> bool {
441 /// self.0.has_changed(pa)
442 /// }
443 /// }
444 /// ```
445 ///
446 /// In this case, `MyWidget` is telling Duat that it should be
447 /// updated whenever the buffer in the [`Handle<Buffer>`] gets
448 /// changed.
449 ///
450 /// One interesting use case of this function is the
451 /// [`StatusLine`], which can be altered if any of its parts
452 /// get changed, some of them depend on a [`Handle<Buffer>`],
453 /// but a lot of others depend on checking other [`data`] types in
454 /// order to figure out if an update is needed.
455 ///
456 /// [`StatusLine`]: https://docs.rs/duat-core/latest/duat/widgets/struct.StatusLine.html
457 /// [`data`]: crate::data
458 fn needs_update(&self, pa: &Pass) -> bool;
459
460 /// The text that this widget prints out
461 fn text(&self) -> &Text;
462
463 /// A mutable reference to the [`Text`] that is printed
464 fn text_mut(&mut self) -> &mut Text;
465
466 /// The [configuration] for how to print [`Text`]
467 ///
468 /// The default configuration, used when `print_opts` is not
469 /// implemented,can be found at [`PrintOpts::new`].
470 ///
471 /// [configuration]: PrintOpts
472 fn get_print_opts(&self) -> PrintOpts {
473 PrintOpts::new()
474 }
475
476 /// Prints the widget
477 ///
478 /// Very rarely shouuld you actually implement this method, one
479 /// example of where this is actually implemented is in
480 /// [`Buffer::print`], where [`RwArea::print_with`] is called in
481 /// order to simultaneously update the list of lines numbers,
482 /// for widgets like [`LineNumbers`] to read.
483 ///
484 /// [`LineNumbers`]: docs.rs/duat/latest/duat/widgets/struct.LineNumbers.html
485 /// [`Buffer::print`]: crate::buffer::Buffer::print
486 fn print(&self, pa: &Pass, painter: Painter, area: &RwArea) {
487 let opts = self.get_print_opts();
488 area.print(pa, self.text(), opts, painter)
489 }
490}
491
492/// Elements related to the [`Widget`]s
493#[derive(Clone)]
494pub(crate) struct Node {
495 handle: Handle<dyn Widget>,
496 update: Arc<dyn Fn(&mut Pass) + Send + Sync>,
497 print: Arc<dyn Fn(&mut Pass) + Send + Sync>,
498 on_focus: Arc<dyn Fn(&mut Pass, Handle<dyn Widget>) + Send + Sync>,
499 on_unfocus: Arc<dyn Fn(&mut Pass, Handle<dyn Widget>) + Send + Sync>,
500 on_mouse_event: Arc<dyn Fn(&mut Pass, UiMouseEvent) + Send + Sync>,
501}
502
503impl Node {
504 /// Returns a new `Node`
505 pub(crate) fn new<W: Widget>(
506 widget: RwData<W>,
507 area: RwArea,
508 master: Option<Handle<dyn Widget>>,
509 ) -> Self {
510 Self::from_handle(Handle::new(widget, area, Arc::new(Mutex::new("")), master))
511 }
512
513 /// Returns a `Node` from an existing [`Handle`]
514 pub(crate) fn from_handle<W: Widget>(handle: Handle<W>) -> Self {
515 Self {
516 handle: handle.to_dyn(),
517 update: Arc::new({
518 let handle = handle.clone();
519 move |pa| W::update(pa, &handle)
520 }),
521 print: Arc::new({
522 let handle = handle.clone();
523 move |pa| {
524 let painter = form::painter_with_mask::<W>(*handle.mask().lock().unwrap());
525 W::print(handle.read(pa), pa, painter, handle.area());
526 }
527 }),
528 on_focus: Arc::new({
529 let handle = handle.clone();
530 move |pa, old| {
531 hook::trigger(pa, FocusedOn((old, handle.clone())));
532 W::on_focus(pa, &handle);
533 }
534 }),
535 on_unfocus: Arc::new({
536 let handle = handle.clone();
537 move |pa, new| {
538 hook::trigger(pa, UnfocusedFrom((handle.clone(), new)));
539 W::on_unfocus(pa, &handle);
540 }
541 }),
542 on_mouse_event: Arc::new({
543 let handle = handle.clone();
544 move |pa, event| {
545 let opts = handle.opts(pa);
546 let text = handle.text(pa);
547 let event = MouseEvent {
548 points: handle.area().points_at_coord(pa, text, event.coord, opts),
549 coord: event.coord,
550 kind: event.kind,
551 modifiers: event.modifiers,
552 };
553
554 W::on_mouse_event(pa, &handle, event);
555 }
556 }),
557 }
558 }
559
560 ////////// Reading and parts acquisition
561
562 pub(crate) fn read_as<'a, W: Widget>(&'a self, pa: &'a Pass) -> Option<&'a W> {
563 self.handle.read_as(pa)
564 }
565
566 /// The [`Widget`] of this [`Node`]
567 pub(crate) fn widget(&self) -> &RwData<dyn Widget> {
568 self.handle.widget()
569 }
570
571 /// The [`Ui::Area`] of this [`Widget`]
572 pub(crate) fn area(&self) -> &RwArea {
573 self.handle.area()
574 }
575
576 /// Returns the downcast ref of this [`Widget`].
577 pub(crate) fn try_downcast<W: Widget>(&self) -> Option<Handle<W>> {
578 self.handle.try_downcast()
579 }
580
581 /// The "parts" of this [`Node`]
582 pub(crate) fn handle(&self) -> &Handle<dyn Widget> {
583 &self.handle
584 }
585
586 ////////// Querying functions
587
588 /// Wether the value within is `W`
589 pub(crate) fn data_is<W: 'static>(&self) -> bool {
590 self.handle.widget().is::<W>()
591 }
592
593 /// Wether this and [`RwData`] point to the same value
594 pub(crate) fn ptr_eq<W: ?Sized>(&self, other: &RwData<W>) -> bool {
595 self.handle.ptr_eq(other)
596 }
597
598 /// Wether this [`Widget`] needs to be updated
599 pub(crate) fn needs_update(&self, pa: &Pass) -> bool {
600 self.handle.has_changed(pa) || self.handle.read(pa).needs_update(pa)
601 }
602
603 ////////// Eventful functions
604
605 /// Updates and prints this [`Node`]
606 pub(crate) fn update_and_print(&self, pa: &mut Pass, win: usize) {
607 if self.handle().is_closed(pa) {
608 return;
609 }
610
611 (self.update)(pa);
612
613 let print_info = self.handle.area().get_print_info(pa);
614 let (widget, area) = self.handle.write_with_area(pa);
615 let opts = widget.get_print_opts();
616 widget.text_mut().add_selections(area, opts);
617
618 if print_info != PrintInfo::default() {
619 widget.text_mut().update_bounds();
620 }
621
622 let widgets_to_spawn = self.handle.text_mut(pa).get_widget_spawns();
623 for spawn in widgets_to_spawn {
624 spawn(pa, win, self.handle.clone());
625 }
626
627 (self.print)(pa);
628
629 self.handle.text_mut(pa).remove_selections();
630 }
631
632 /// What to do when focusing
633 pub(crate) fn on_focus(&self, pa: &mut Pass, old: Handle<dyn Widget>) {
634 self.handle.area().set_as_active(pa);
635 (self.on_focus)(pa, old)
636 }
637
638 /// What to do when unfocusing
639 pub(crate) fn on_unfocus(&self, pa: &mut Pass, new: Handle<dyn Widget>) {
640 (self.on_unfocus)(pa, new)
641 }
642
643 pub(crate) fn on_mouse_event(&self, pa: &mut Pass, mouse_event: UiMouseEvent) {
644 (self.on_mouse_event)(pa, mouse_event);
645 }
646}
647
648impl std::fmt::Debug for Node {
649 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
650 f.debug_struct("Node")
651 .field("handle", &self.handle)
652 .finish_non_exhaustive()
653 }
654}