[][src]Struct dss::SceneMode

pub struct SceneMode {
    pub scene: usize,
    pub dont_care: bool,
    pub local_prio: bool,
    pub special_mode: bool,
    pub flash_mode: bool,
    pub led_con_index: usize,
}

Represents all special scene stats.

Fields

scene: usizedont_care: boollocal_prio: boolspecial_mode: boolflash_mode: boolled_con_index: usize

Trait Implementations

impl Clone for SceneMode[src]

impl Debug for SceneMode[src]

impl<'de> Deserialize<'de> for SceneMode[src]

impl Serialize for SceneMode[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Err = <U as TryFrom<T>>::Err