Struct druid::kurbo::CircleSegment

pub struct CircleSegment {
    pub center: Point,
    pub outer_radius: f64,
    pub inner_radius: f64,
    pub start_angle: f64,
    pub sweep_angle: f64,
}
Expand description

A segment of a circle.

If inner_radius > 0, then the shape will be a doughnut segment.

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§center: Point

The center.

§outer_radius: f64

The outer radius.

§inner_radius: f64

The inner radius.

§start_angle: f64

The angle to start drawing the segment (in radians).

§sweep_angle: f64

The arc length of the segment (in radians).

Implementations§

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impl CircleSegment

pub fn new( center: impl Into<Point>, outer_radius: f64, inner_radius: f64, start_angle: f64, sweep_angle: f64 ) -> CircleSegment

Create a CircleSegment out of its constituent parts.

pub fn is_finite(&self) -> bool

Is this circle segment finite?

pub fn is_nan(&self) -> bool

Is this circle segment NaN?

Trait Implementations§

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impl Add<Vec2> for CircleSegment

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type Output = CircleSegment

The resulting type after applying the + operator.
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fn add(self, v: Vec2) -> CircleSegment

Performs the + operation. Read more
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impl Shape for CircleSegment

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type PathElementsIter = Chain<Chain<Chain<Chain<Once<PathEl>, Once<PathEl>>, ArcAppendIter>, Once<PathEl>>, ArcAppendIter>

The iterator returned by the path_elements method.
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fn path_elements( &self, tolerance: f64 ) -> Chain<Chain<Chain<Chain<Once<PathEl>, Once<PathEl>>, ArcAppendIter>, Once<PathEl>>, ArcAppendIter>

Returns an iterator over this shape expressed as PathEls; that is, as Bézier path elements. Read more
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fn area(&self) -> f64

Signed area. Read more
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fn perimeter(&self, _accuracy: f64) -> f64

Total length of perimeter.
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fn winding(&self, pt: Point) -> i32

The winding number of a point. Read more
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fn bounding_box(&self) -> Rect

The smallest rectangle that encloses the shape.
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fn to_path(&self, tolerance: f64) -> BezPath

Convert to a Bézier path. Read more
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fn into_path(self, tolerance: f64) -> BezPath

Convert into a Bézier path. Read more
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fn path_segments(&self, tolerance: f64) -> Segments<Self::PathElementsIter<'_>>

Returns an iterator over this shape expressed as Bézier path segments (PathSegs). Read more
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fn contains(&self, pt: Point) -> bool

Returns true if the Point is inside this shape. Read more
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fn as_line(&self) -> Option<Line>

If the shape is a line, make it available.
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fn as_rect(&self) -> Option<Rect>

If the shape is a rectangle, make it available.
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fn as_rounded_rect(&self) -> Option<RoundedRect>

If the shape is a rounded rectangle, make it available.
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fn as_circle(&self) -> Option<Circle>

If the shape is a circle, make it available.
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fn as_path_slice(&self) -> Option<&[PathEl]>

If the shape is stored as a slice of path elements, make that available. Read more
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impl Sub<Vec2> for CircleSegment

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type Output = CircleSegment

The resulting type after applying the - operator.
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fn sub(self, v: Vec2) -> CircleSegment

Performs the - operation. Read more

Auto Trait Implementations§

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fn instrument(self, span: Span) -> Instrumented<Self>

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Performs the conversion.
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fn round_into(self) -> U

Performs the conversion.
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type Output = T

Should always be Self
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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