pub enum RuntimeAction {
Show 13 variants
MoveIntent,
LookIntent,
BurstStart,
BurstEnd,
SetFormCohere,
SetFormWave,
GatherStart,
GatherEnd,
PrimaryActionStart,
PrimaryActionEnd,
Interact,
Jump,
CameraRecenter,
}Expand description
Runtime action vocabulary — every player input mapped to a control field change. Cross-platform: PC first, maps to Xbox/PS/Switch controllers.
Variants§
MoveIntent
WASD / Left Stick → camera-relative direction + target speed + phase bias + shape compression.
LookIntent
Mouse / Right Stick → orbit yaw/pitch.
BurstStart
Left Shift / L3 → accel cap increase + drag reduction + cohesion spike + forward compression + FOV push.
BurstEnd
SetFormCohere
Q / LB / L1 / L → coherence → 1.0 (compact fibonacci particle).
SetFormWave
E / RB / R1 / R → coherence → 0.0 (broad wave fabric).
GatherStart
Left Ctrl / LT / L2 / ZL → increase cohesion + reduce amplitude + strengthen restoring force + tighten collision.
GatherEnd
PrimaryActionStart
Left Mouse / RT / R2 / ZR → emit/wave push (analog strength).
PrimaryActionEnd
Interact
F / X / Square / Y → POI couple.
Jump
Space / A / Cross / B → vertical impulse.
CameraRecenter
C / Y / Triangle / X → snap camera behind player.
Trait Implementations§
Source§impl Clone for RuntimeAction
impl Clone for RuntimeAction
Source§fn clone(&self) -> RuntimeAction
fn clone(&self) -> RuntimeAction
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for RuntimeAction
impl Debug for RuntimeAction
Source§impl Hash for RuntimeAction
impl Hash for RuntimeAction
Source§impl PartialEq for RuntimeAction
impl PartialEq for RuntimeAction
impl Copy for RuntimeAction
impl Eq for RuntimeAction
impl StructuralPartialEq for RuntimeAction
Auto Trait Implementations§
impl Freeze for RuntimeAction
impl RefUnwindSafe for RuntimeAction
impl Send for RuntimeAction
impl Sync for RuntimeAction
impl Unpin for RuntimeAction
impl UnsafeUnpin for RuntimeAction
impl UnwindSafe for RuntimeAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more