impl AssetMapGetter<Animation> for Assets
[src]fn map(&self) -> &HashMap<Id<Animation>, Animation>
[src]fn map_mut(&mut self) -> &mut HashMap<Id<Animation>, Animation>
[src]impl AssetMapGetter<Mesh> for Assets
[src]fn map(&self) -> &HashMap<Id<Mesh>, Mesh>
[src]fn map_mut(&mut self) -> &mut HashMap<Id<Mesh>, Mesh>
[src]impl AssetMapGetter<Resource> for Assets
[src]fn map(&self) -> &HashMap<Id<Resource>, Resource>
[src]fn map_mut(&mut self) -> &mut HashMap<Id<Resource>, Resource>
[src]impl AssetMapGetter<Skin> for Assets
[src]fn map(&self) -> &HashMap<Id<Skin>, Skin>
[src]fn map_mut(&mut self) -> &mut HashMap<Id<Skin>, Skin>
[src]impl AssetMapGetter<Texture> for Assets
[src]