[][src]Struct doryen_fov::MapData

pub struct MapData {
    pub width: usize,
    pub height: usize,
    pub transparent: Vec<bool>,
    pub fov: Vec<bool>,
}

Some basic structure to store map cells' transparency and fov computation result

Fields

width: usize

width of the map in cells

height: usize

height of the map in cells

transparent: Vec<bool>

width x height vector of transparency information

fov: Vec<bool>

width x height vector of field of view information

Methods

impl MapData[src]

pub fn new(width: usize, height: usize) -> Self[src]

create a new empty map : no walls and empty field of view

pub fn clear_fov(&mut self)[src]

reset the fov information to false

pub fn is_in_fov(&self, x: usize, y: usize) -> bool[src]

pub fn is_transparent(&self, x: usize, y: usize) -> bool[src]

pub fn set_fov(&mut self, x: usize, y: usize, in_fov: bool)[src]

pub fn set_transparent(&mut self, x: usize, y: usize, is_transparent: bool)[src]

Auto Trait Implementations

impl Send for MapData

impl Sync for MapData

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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