DMC - DirectMedia Crate
This is an attempt at an SDL2 rewrite in Rust. The end goal is to get rid of the dependency on SDL2's DLL for Rust apps.
Getting the device's battery's state, if any
The platform's display backend, windows, and OpenGL.
Platform-specific event handling.
Get input from gamepads, joysticks, steering wheels, and others.
The Semver (Semantic versioning) struct.
The Timeout enum, which is ither a fixed duration or infinite.
TODO this needs to be merged with fate-rs