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use anyhow::Result;
use async_trait::async_trait;
use std::path::PathBuf;
use tokio::sync::mpsc::UnboundedSender;
pub mod dirs;
pub mod exec;
pub mod factory;
pub mod options;
pub mod renderers;
pub mod styling;
pub mod tag;
pub mod cmds;
#[async_trait]
pub trait DirRunner: Send + Sync {
async fn process(
&self,
dir: PathBuf,
sender: UnboundedSender<CommandMessage>,
) -> Result<CommandOutput>;
}
pub trait Renderer {
fn process(&self, msg: CommandMessage) -> Result<()>;
}
#[derive(Debug)]
pub enum CommandMessage {
Increment(CommandOutput),
Progress(CommandProgress),
Final(Result<CommandOutput>),
}
#[derive(Debug)]
pub struct CommandProgress {
progress: u32,
out_of: u32,
message: String,
dir: PathBuf,
}
#[derive(Debug)]
pub struct CommandOutput {
output: String,
error: String,
dir: PathBuf,
}
pub struct DebugRenderer {}
impl Renderer for DebugRenderer {
fn process(&self, msg: CommandMessage) -> Result<()> {
dbg!(&msg);
Ok(())
}
}