Function directx_math::XMVector3InverseRotate [−][src]
pub fn XMVector3InverseRotate(
V: FXMVECTOR,
RotationQuaternion: FXMVECTOR
) -> XMVECTOR
Rotates a 3D vector using the inverse of a quaternion.
Parameters
V
3D vector to rotate.
RotationQuaternion
Quaternion that describes the inverse of the rotation to apply to the vector.
Return value
Returns the rotated 3D vector.
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector3InverseRotate