[−][src]Module directx_math::vector::component_wise
Component-wise Vector operations
Functions
XMVectorInsert | Rotates a vector left by a given number of 32-bit components and insert selected elements of that result into another vector. |
XMVectorMergeXY | Creates a new vector by combining the |
XMVectorMergeZW | Creates a new vector by combining the |
XMVectorPermute | Permutes the components of two vectors to create a new vector. |
XMVectorRotateLeft | Rotates the vector left by a given number of 32-bit elements. |
XMVectorRotateRight | Rotates the vector right by a given number of 32-bit elements. |
XMVectorSelect | Performs a per-component selection between two input vectors and returns the resulting vector. |
XMVectorSelectControl | Defines a control vector for use in XMVectorSelect. |
XMVectorShiftLeft | Shifts a vector left by a given number of 32-bit elements, filling the vacated elements with elements from a second vector. |
XMVectorSplatW | Replicates the |
XMVectorSplatX | Replicates the |
XMVectorSplatY | Replicates the |
XMVectorSplatZ | Replicates the |
XMVectorSwizzle | Swizzles a vector. |