[−][src]Function directx_math::XMVectorSetBinaryConstant
pub fn XMVectorSetBinaryConstant(C0: u32, C1: u32, C2: u32, C3: u32) -> XMVECTOR
Creates a vector, each of whose components is either 0.0
or 1.0
.
pub fn XMVectorSetBinaryConstant(C0: u32, C1: u32, C2: u32, C3: u32) -> XMVECTOR
Creates a vector, each of whose components is either 0.0
or 1.0
.