[−][src]Function directx_math::XMVectorNearEqual
pub fn XMVectorNearEqual(
V1: FXMVECTOR,
V2: FXMVECTOR,
Epsilon: FXMVECTOR
) -> XMVECTOR
Performs a per-component test for equality of two vectors within a given threshold.
Parameters
V1
First vector to compare.
V2
Second vector compare.
Epsilon
Tolerance value used for judging equality.
Return value
Returns a vector containing the results of each component test.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result;
Result.x = (abs(V1.x - V2.x) <= Epsilon) ? 0xFFFFFFFF : 0;
Result.y = (abs(V1.y - V2.y) <= Epsilon) ? 0xFFFFFFFF : 0;
Result.z = (abs(V1.z - V2.z) <= Epsilon) ? 0xFFFFFFFF : 0;
Result.w = (abs(V1.w - V2.w) <= Epsilon) ? 0xFFFFFFFF : 0;
return Result;
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVectorNearEqual