[][src]Function directx_math::XMVector4NotEqualInt

pub fn XMVector4NotEqualInt(V1: FXMVECTOR, V2: FXMVECTOR) -> bool

Test whether two 4D vectors are not equal, treating each component as an unsigned integer.

https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector4NotEqualInt