[−][src]Function directx_math::XMVector4ClampLengthV
pub fn XMVector4ClampLengthV(
V: FXMVECTOR,
LengthMin: FXMVECTOR,
LengthMax: FXMVECTOR
) -> XMVECTOR
Clamps the length of a 4D vector to a given range.
Parameters
V
4D vector to clamp.
LengthMin
4D vector, all of whose components are equal to the minimum clamp length. The components must be greater-than-or-equal
to zero.
LengthMax
4D vector, all of whose components are equal to the maximum clamp length. The components must be greater-than-or-equal
to zero.
Return value
Returns a 4D vector whose length is clamped to the specified minimum and maximum.
Remarks
This function is identical to XMVector4ClampLength except that LengthMin
and LengthMax
are supplied
using 4D vectors instead of float values.
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector4ClampLengthV