[][src]Function directx_math::XMVector3Transform

pub fn XMVector3Transform(V: FXMVECTOR, M: FXMMATRIX) -> FXMVECTOR

Transforms a 3D vector by a matrix.

Parameters

V 3D vector.

M Transformation matrix.

Return value

Returns the transformed vector.

Remarks

XMVector3Transform ignores the w component of the input vector, and uses a value of 1 instead. The w component of the returned vector may be non-homogeneous (!= 1.0).

Reference

https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector3Transform